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    • Ethan DE

      how do I make an object fade in and out after another object in Hyperpad?

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      Ethan DE
      @Murtaza Ok, I will try that out 🙂👍
    • Ethan DE

      How to make a splash screen intro in hyperpad

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      NeilSennN
      @Ethan-D What kind of animation? The choices are kind of infinite because you could use behaviors to create animated effects (move the logo around like a screen saver, have it fade in and out, have it rotate and scale back and forth slightly etc etc) but you can also create and import custom animation frames and have the animation loop or whatever... I can still answer any questions you may have but this video is really well put together if you'd like a reference moving forward
    • Ethan DE

      How to make a splash screen intro in hyperpad

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      RobinsonXR
      @Ethan-D This is late but for those who still are interested in how you can achieve this, you can use transform behaviors (the cyan behaviors) such as Move By, Scale To, and Rotate to Angle. You can use a combination of these behaviors to make your logo move, scale, and rotate. You can also fade its opacity by using Set Color. For a simple fade in effect, you can set the object's opacity to be 0% so that it is completely transparent. Then in the behaviors, you can place a Set Color behavior to make it change to white with full opacity over time. A lot of this is knowing how the behavior system works, so I recommend watching YouTube videos from the hyperPad YouTube channel to get a grasp on it. You'll be able to customize exactly how your logo animates by using transform behaviors and some other behaviors.
    • Ethan DE

      Will a 3D Dancing Line Game work?

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      RobinsonXR
      @Ethan-D Yes, you could make a dancing line game, but it won't actually be 3D. hyperPad is only a 2D game engine, but you can fake 3D by using isometric graphics. You'll have to take account of the z order of objects - objects with a higher z order will render over objects with a lower z order. For example, the floor could have 0 as the z order whereas the cube could have 1 as the z order; the cube will be on top of the ground. You can treat the z order as the vertical position in 3D space and it should do the trick.