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    Posts made by Flame Games

    • RE: It's been so silently on hyperPad recently

      I’d love to participate in a competition or challenge. Never got the chance before :)

      posted in General Discussion
      F
      Flame Games
    • RE: Collision Glitch

      I have not come across this glitch, I followed your steps but my collisions are still fine, I even tested them.

      posted in Fixed
      F
      Flame Games
    • Play mode Automatic rotation

      Hey everyone,
      So recently I was testing my app (As you do) and when I entered play mode, the screen randomly rotated. But something was wrong, the screen was square with black bars and you could see stuff in the black bars. Then when I tried to exit, I was unable to because the “quit” button got culled :/. Luckily I didn’t lose much work.
      0_1535243955400_11AFF830-1296-4903-A1BE-DCBD93BEB5A4.png

      posted in Can't Reproduce / Expired
      F
      Flame Games
    • RE: In App Purchases

      It’s confusing, once you’ve exported your xCode project, you must then add the purchases manually by writing code. Privately message Murtaza and he should be able to help you.

      posted in Help and Support
      F
      Flame Games
    • RE: Set Velocity Doesn't Work?!

      I use a “movable platform” for a consistent speed, does the job. You’ll just have to program your player to stop differently (If you want it to stop).

      posted in Non-Issue
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      Flame Games
    • Query on HyperPad Teams

      Hello HyperPad developers,
      Recently I was browsing your developer role subscription as I was considering wether or not to make the investment, and that when I found that you had a “Teams” function coming soon. I was just curious, with this teams function, how much longer until you think it will be available? Also it explained the developers would be able to work in teams of up to 3, but is there a chance indies could work in up to teams of 2? It appears to be very helpful and would make working with others a whole lot easier, so I look forward to the release of this Addon.

      posted in Help and Support
      F
      Flame Games
    • RE: Is anyone else having to Login each time they use the app?

      This is very co-incidental, but I was about to make the exact same post as you, they I found that I’m not the only one with errors.

      posted in Can't Reproduce / Expired
      F
      Flame Games
    • Support for .svg Files

      Hi everyone,
      I’m just wondering, does Hyperpad support the import and usage of .svg Files? If not can there please be added support in the next update?
      Kind Regards,
      Ash

      posted in Help and Support
      F
      Flame Games
    • RE: Request for Developer name change

      Hi Murtaza,
      I have located and submitted a quiery in the personal support section. I’m just wondering how long it would take to get a reply and where I would receive it.

      posted in Help and Support
      F
      Flame Games
    • Request for Developer name change

      Hi,
      As a company who now aims to utilise Hyperpad to it’s full extent, we would like to use this Indie Developer account to keep the features we bought from the beginning. However, we would like to change the name, our company name is now Flame Games and we were hoping you’d be able to change this accounts name to that.

      posted in Help and Support
      F
      Flame Games
    • RE: Need help how do I make my shoot program so it can shoot the way I am facing

      @T-roy498 If you can send me a screenshot of your current code and the problem it’s having, I might be able to help. 😄

      posted in Help and Support
      F
      Flame Games
    • [Cancelled] 2.5d Line Game

      Hi everyone,
      It’s unfortunate but we’ve decided to stop development on the ‘Line Game’. We had lots of fun Building it but decided that we will no longer continue it. Instead we will be making other simple games we have in mind that are easy to play and fun. We thought we’d like to share a few photos of the progress we had made.3_1506475361260_19D3FCED-3532-469B-A331-BCCEF62C224E.png 2_1506475361260_507A1579-CF35-467A-9409-C5D97020ADC9.png 1_1506475361260_510B959D-888B-4B4E-AEBE-59DA2245DB29.png 0_1506475361258_5B7942BD-4CA5-4607-88DB-FCC5EF68DD52.png

      posted in WIP and Showcase
      F
      Flame Games
    • RE: Hyperpad CPU/Running Speed

      Yes, they are all multiple objects.

      posted in Help and Support
      F
      Flame Games
    • RE: Hyperpad CPU/Running Speed

      I'll try your first suggestion, as it seems like the only normal thing to do.

      posted in Help and Support
      F
      Flame Games
    • RE: Hyperpad CPU/Running Speed

      After finally managing to build a small cave, it only got worse. And I nearly jumped when I pressed object boundries and found this...
      0_1503814773099_IMG_5789.PNG
      I don't know why it's struggling to run, I'd be happy to share the project with someone else if it works better for them.

      posted in Help and Support
      F
      Flame Games
    • Hyperpad CPU/Running Speed

      Hi everyone,
      So recently I've been working a lot on my side scroller game. It has all been good until now. Whenever I open the editor it takes at least a minute. And sometimes the shapes of objects are becoming wierd, or they are going transperant.

      The game itself runs fine, smooth and simple. But the editor is running so slow that I'm struggling to build anymore.

      I've hardly even made any of the level, just the start.
      0_1503806647656_IMG_5788.PNG

      There is about a total of 1,200 Objects. If any knows how I can make the editor run faster I would really appreciate it.
      Cheers,
      Evolution.

      posted in Help and Support
      F
      Flame Games
    • Character Movement

      Hi everyone,
      This is my first time attempting a side scroller, so a lot of you may already know the answer to this question. How can I move my character side to side when I press a button, instead of using a joystick?
      Cheers,
      Evolution

      posted in Help and Support
      F
      Flame Games
    • Super Phantom Cat (Recreation)

      I decided to quickly recreate a small scene in Hyperpad, based on the game Super Phantom Cat 2. A cool side scroller, with many features.
      0_1503759483738_IMG_5783.PNG

      posted in WIP and Showcase
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      Flame Games
    • RE: Sneaky sneak of the new level :) (Wave World)

      Woah, I just opened Plains in Halloween. After I finished the level it looked very odd...
      1_1503665485454_IMG_5765.PNG 0_1503665485454_IMG_5764.PNG

      posted in WIP and Showcase
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      Flame Games
    • RE: Sneaky sneak of the new level :) (Wave World)

      Nice update, but....
      0_1503664811565_IMG_5763.PNG

      posted in WIP and Showcase
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      Flame Games