hyperPad hyperPad Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    • Login
    1. Home
    2. Flame Games
    3. Topics
    F
    • Profile
    • Following 0
    • Followers 0
    • Topics 14
    • Posts 53
    • Best 3
    • Controversial 0
    • Groups 0

    Topics created by Flame Games

    • F

      Play mode Automatic rotation

      Can't Reproduce / Expired
      • • • Flame Games
      3
      0
      Votes
      3
      Posts
      846
      Views

      RobinsonXR

      This never happened to me, maybe it's exclusive to specific devices... I'm on iPad Pro. :-3

    • F

      Query on HyperPad Teams

      Help and Support
      • • • Flame Games
      2
      0
      Votes
      2
      Posts
      539
      Views

      MurtazaM

      The teams feature is still a bit away. During some testing it just didn't work how we hoped. So we're back at the drawing board to come up with a better way to collaborate.

    • F

      Support for .svg Files

      Help and Support
      • • • Flame Games
      3
      0
      Votes
      3
      Posts
      235
      Views

      MurtazaM

      Nope, not supported.

      SVG files are vector images. Vector graphics work differently, and not something we support. You'll have to use another app to import/export them as PNG or some other pixel graphic.

    • F

      Request for Developer name change

      Help and Support
      • • • Flame Games
      4
      0
      Votes
      4
      Posts
      336
      Views

      MurtazaM

      @Evolution
      You'll get a response within 24 hr. Behind the scenes it uses email, so you will receive a response to the email account you used to register your hyperPad account.

    • F

      [Cancelled] 2.5d Line Game

      WIP and Showcase
      • • • Flame Games
      3
      0
      Votes
      3
      Posts
      343
      Views

      Andrey GhostA

      Yep, sharing screenshots of such an awesome-looking game and than saying it won't be released is crime!
      Eh, OK, your game, your decision what to do with it. :-(

    • F

      Hyperpad CPU/Running Speed

      Help and Support
      • • • Flame Games
      12
      0
      Votes
      12
      Posts
      987
      Views

      iTap DevelopmentI

      @Murtaza ok!

    • F

      Character Movement

      Help and Support
      • • • Flame Games
      2
      0
      Votes
      2
      Posts
      236
      Views

      Andrey GhostA

      Hello, @Evolution
      I know 2 ways: using velocity and using timers+move by
      1_1503777645715_IMG_0096.PNG
      0_1503777645714_IMG_0095.PNG
      My velocity behaviors had a bug when character stops if you touched 2 buttons at same time and then released only one, but this can be easily fixed with «Behaviors on/off»
      0_1503777687995_IMG_0094.PNG
      Simply timer and move by.. Behaviors on/off required for proper work without any glitches.
      P.S. It's hard to see behavior off connections on this screenshot (sorry, my butterfingers), but it's simple: turn off right timer when character moves left and turn off left timer when character moves right.
      I can send the project by e-mail if ya want.
      Hope this helps! :-)

    • F

      Super Phantom Cat (Recreation)

      WIP and Showcase
      • • • Flame Games
      1
      0
      Votes
      1
      Posts
      167
      Views

      No one has replied

    • F

      A Question about cloning objects

      Help and Support
      • • • Flame Games
      18
      0
      Votes
      18
      Posts
      1.3k
      Views

      F

      @Jack8680 It's working! There is only one problem, whenever the object turns direction, it begins uhhhh, doing something odd, as if it keeps changing z layer again and again. But it doesn't always happen, only sometimes.
      0_1502778973982_IMG_5621.PNG

    • F

      What are all these Discovery Students?

      Help and Support
      • • • Flame Games
      10
      1
      Votes
      10
      Posts
      973
      Views

      Wazk MobileW

      It's nice to see that more people are coming to hyperPad, hopefully they will get better. If you go to my hyperPad profile you will see that lots of my games are terrible (you should have see my game press games.) but I got better over the years. now lots of my games are in hot projects and I have 4 apps on the App Store. They will get better as everyone else did.

    • F

      Group Project, Spelunky Recreation

      General Discussion
      • • • Flame Games
      4
      0
      Votes
      4
      Posts
      467
      Views

      F

      @T-Studios That sounds awesome! I'll send you think the link to the Discord Group in a Private Message.

    • F

      Line Generation Help

      Help and Support
      • • • Flame Games
      11
      0
      Votes
      11
      Posts
      1.1k
      Views

      Jack8680J

      @Evolution why not? It's at a fixed angle, if you set the z layers right it should work with a single graphic per cube, right?

    • F

      How to change value during game

      Help and Support
      • • • Flame Games
      5
      0
      Votes
      5
      Posts
      638
      Views

      Jack8680J

      Set input fields are probably slightly better than behaviour on/off, but both would work depending on what exactly you are trying to do. I don't get exactly why you're using patrol to move the character, but if you want to change them alł easily, you could use a single broadcast message, and use receive message in each part. In the broadcast message select a box container that you set to the speed, then use the output from receive message as the speed of the patrol.

    • F

      How do you make a cloning and moving shadow? (That doesn't overlap)

      Help and Support
      • • • Flame Games
      10
      0
      Votes
      10
      Posts
      810
      Views

      iTap DevelopmentI

      @Evolution does that work for you?