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hyperPad

hyperPad Forum

Shady91S

Shady91

@Shady91
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Recent Best Controversial

  • Bug persisting until hyperPad restart
    Shady91S Shady91

    Hello! i’m having some trouble with a project i’m working on. it’s basically a little car that moves in isometric space and it’s constructed out of a bunch of sprites moving together.
    trim.501195C0-855E-44CE-A6E3-0219F2012DD6.gif
    everything’s working so far, except that the car freezes “randomly” every now and then, with no option but to restart the player.
    which makes matters even worse…a blank scene.
    but, when i close and reopen hyperPad everything goes back to normal.

    So, now i’m confused whether i’m doing something wrong, or it’s a bug or that my ipad can’t handle the project.
    it gets a bit frustrating trying to solve the issue without being able to pin point exactly what’s causing it.

    i don’t think the project is that resource heavy, although there’s probably room for optimization.
    anyway, i’d appreciate your support as i really want to move on with this project.

    Help and Support

  • Im still patiently waiting
    Shady91S Shady91

    Lighting sounds really interesting but, I'm wondering how casting shadows would work in a 2D environment.
    eg. in a side view project, if I point a directional light source at the right side of a character sprite, on which plane would the shadow be cast?
    I can imagine lighting the sprite itself by providing an additional normal map or bump map. That's basically faking depth.
    Like I don't think there's such a thing as "real lighting" especially in 2D.
    I think they're all just tricks to make things look good while keeping a good performance. I don't think there can be physically accurate lighting in 2D, can there?

    Comments & Feedback

  • Character animation test
    Shady91S Shady91

    Soo... I've created this character in Assembly(app) and.. Now I'm experimenting with several animation apps to animate it.

    0_1493016255120_image.jpeg

    Theres an app called Plastic that allows you to rig your own characters and animate them.
    0_1493034273527_image.png

    The way Plastic works is that it deforms the image based on the influence of each bone you draw on it.
    Anyway.. Heres an animation i exported. It actually tweens between keyframes for a smooth result.

    0_1493035971845_image.gif

    To export this as transparent png's you'll need to upload them to dropbox ($3.99 feature)

    WIP and Showcase character test animation

  • hyperPad out of date error
    Shady91S Shady91

    IMG_0635.jpeg
    I got this error when playing my project after updating to 1.40, which is strange because hyperpad is supposed to be backwards compatible right?
    anyway the problem was fixed after reuploading the project with the new version.
    but some projects are still not playable on the hub.

    iPad model: iPad pro 11-inch
    iOS version: 17.1
    hyperPad version: 1.40

    Bug Reports

  • Zoom with mouse scroll wheel
    Shady91S Shady91

    I can’t navigate much using a mouse without zooming in and out. Also the middle button could be used to pan only(to avoid breaking connections).

    Comments & Feedback
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