@SuperSean It depends on your setup and how often you are touching the screen. Do you have a large invisible object on your UI and you’re using that to detect where you’re touching? Or is it a normal UI with buttons and stuff? Do you need to detect where the user touched the screen all the time, or only when they stop touching? You can use the Stopped Touching behaviour.
I want to make a game where you press and something moves towards your finger