• hyperPad Forum Rules

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  • 2026 Game Jam Challenge List

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  • We Apologize! 🥺

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  • hyperPad 2.5 Beta - Now Available For Sign Up

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    KrystalYeeK
    @TutorialDoctor Thank you for your interest! I have shared the link with you through inbox. 😄
  • The 2026 Awards List!

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  • 2026 DevLogs

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  • hyperPad 2.4 is here!

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  • hyperPad 2.3 is here!

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  • hyperPad 2.3 Beta

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  • hyperPad 2.2 is here!

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  • 2025 DevLogs

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    KrystalYeeK
    ✅ Confirmed in the Next Update — Revamped Audio System The next update will include the reworked audio system! All features mentioned previously will be available in the next update with the addition of new capabilities: You can now perfectly loop sound effects in the Play Sound behavior. When Loop is enabled, you can define how many times it repeats before completing. Sound effects have a priority field. When the audio engine is handling too many sound effects (or it's stuttering), it will drop sound effects with the lowest priority first. Use this to prioritize playback of important sound effects. Sounds are preloaded, so there's no longer any lag when playing sound effects for the first time. The Play Music behavior will have the ability to preload audio tracks too. If disabled, it will load the track before playback occurs (without lagging). Music can also be persistent between scenes. When enabled in Play Music, music will not be interrupted when loading another scene. Preloading scenes and overlays no longer interrupts audio. [image: 0dd8d1c3-2bc5-49f4-8d31-b049ad71fb3c.png] [image: eb0d6546-1a5a-44a7-8c07-2b4d41ce8202.png]
  • Potential New Features

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    KrystalYeeK
    🟠 Potential New Feature — Debounce Behavior A new behavior that limits how many times it can be triggered. This can be used to prevent spamming specific actions. 🚀 Debounce Time - The cooldown time in seconds before the behavior can be triggered again. 🚀 Affected by Time Scale - If enabled, the scene's time scale can affect the debounce time. [image: 102a8fc3-bc34-4e81-b8c6-8e8f22a77c20.png]
  • 🚀 Introducing the hyperPad Bi-Monthly Challenge!

    game jam
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    KrystalYeeK
    🚀 Tiny Game Challenge: Submissions CLOSED! Now, the spotlight awaits! The bi-monthly hyperPad jam is over—but now comes the best part: PLAYING your tiny masterpieces! 🔥 What's next? 1️⃣ All games live on the global Hub Page—go explore! 2️⃣ VOTE NOW! 🗳️ Most likes at the end of the week win. Comment thoughtfully! 3️⃣ Winners get featured across hyperPad platforms! 💡 How to leave great feedback (STAR Method): ⭐ Situation: "When I jumped on the moving platform..." ⭐ Thought: "I loved how the controls felt..." ⭐ Appreciation: "The art style was so charming!" ⭐ Request: "Maybe add sound effects for...?" ✨ Pro tips: Share your #hyperPad dev process Play at least 3 other games Stay tuned for announcements! Happening next week. Keep creating amazing iOS games on iPad —next challenge drops soon! Tag us on socials with your creations and use #hyperPadChallenge
  • hyperPad 2.1 is here!

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    KrystalYeeK
    @NeilSenn Our absolute pleasure! Biggest shout out to the dev team for all their hard work 🫡
  • Share Your Best hyperPad Tips — Win a T-Shirt! 👕

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  • hyperPad 2.0 is finally here!

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  • hyperPad 1.40 is here!

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  • hyperPad 1.37 is here!

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  • We are back with out Tutorial Livestreams!

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  • Winners Announcement of the GGJ 2023

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