• hyperPad Forum Rules

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  • The 2026 Awards List!

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    KrystalYeeK
    Here are the latest awards. Share which ones you want and got! Early Bird: Logged in 3 days straight. Nice start! Dedicated Player: Played projects 3 days in a row. Keep going! Quick Commenter: Commented 3 days straight. Your voice matters! Like Away!: Liked 3 projects. Spread the love! Daily Champ: Logged in a full week. Way to go! Indie Games Addict: Played every day for 7 days. Keep rolling! Comment Star: Commented daily for a week. Shining voice! Lightning Likes: Liked 7 projects! Login Legend: Logged in 30 days straight. Epic streak! Indie Games Master: Played projects every day for a month. Game on! Comment Icon: Commented daily for 30 days. Rule the chat! Like Bug: Liked 30 projects. Live and Breathe hyperPad: Logged in 60 days straight. You're here more often than we are! Like Legend: Wow, 60 projects
  • 2026 Game Jam Challenge

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    KrystalYeeK
    The Theme: Love, Horses & Fire. [image: e09ae9be-f7a4-4944-9ee9-099f3a68698a.png] Your game must incorporate all three elements: Love, Horses & Fire. To celebrate the upcoming Lunar New Year, you are encouraged to draw inspiration from Asian folklore. You may work solo or in a team. Looking for collaborators? Join our Discord to connect with other creators. Rules & Guidelines Games must be created using hyperPad Reusing existing assets or logic is allowed Focus on theme, storytelling, and sharing your progress Games should be playable with a clear outcome Tag your submission with #2026FEBJAM to be featured on the Hub Submission ends February 9th, 11:59 PM EST. Participate in the event to win a cute participation Award. [image: df663148-587f-4a3b-b459-cb0b64b86049.png] If there are at least 5 submissions, the winner of the game jam will win an exclusive Award. [image: 5bb6d2ce-afb8-4908-a976-9b0d030fd5df.png] Judging Criteria Community members will evaluate games based on: Theme: How well the game connects to the folklore inspired concepts and required elements. Design: World design, writing, level structure, UI, and overall experience. Audio: Music and sound effects that enhance mood and emotion. Gameplay: Mechanics, player interaction, and how the world responds. Originality: Creativity and unique interpretation of the theme. Tag us on socials with your progress! We love to see it. Instagram: https://www.instagram.com/hyper_pad/ TikTok: https://www.tiktok.com/@hyperpad YouTube: https://www.youtube.com/@hyperPad
  • This topic is deleted!

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  • hyperPad 2.5 Beta - Now Available For Sign Up

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    KrystalYeeK
    hyperPad 2.5 beta updates! Thank you for your feedback beta testers. With your support, we have caught some bugs and made updates. Let us know what you think in the comments below. New Bug Fixes Fixed crashes in some projects when playing in the Hub Fixed unit and clear buttons not being visible on text fields in the behavior editor Fixed the status bar being visible on exported projects Fixed the Alert behavior not working on exported projects
  • We Apologize! 🥺

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  • 2026 DevLogs

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  • hyperPad 2.4 is here!

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  • hyperPad 2.3 is here!

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  • hyperPad 2.3 Beta

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  • hyperPad 2.2 is here!

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  • 2025 DevLogs

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    KrystalYeeK
    ✅ Confirmed in the Next Update — Revamped Audio System The next update will include the reworked audio system! All features mentioned previously will be available in the next update with the addition of new capabilities: You can now perfectly loop sound effects in the Play Sound behavior. When Loop is enabled, you can define how many times it repeats before completing. Sound effects have a priority field. When the audio engine is handling too many sound effects (or it's stuttering), it will drop sound effects with the lowest priority first. Use this to prioritize playback of important sound effects. Sounds are preloaded, so there's no longer any lag when playing sound effects for the first time. The Play Music behavior will have the ability to preload audio tracks too. If disabled, it will load the track before playback occurs (without lagging). Music can also be persistent between scenes. When enabled in Play Music, music will not be interrupted when loading another scene. Preloading scenes and overlays no longer interrupts audio. [image: 0dd8d1c3-2bc5-49f4-8d31-b049ad71fb3c.png] [image: eb0d6546-1a5a-44a7-8c07-2b4d41ce8202.png]
  • Potential New Features

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    KrystalYeeK
    🟠 Potential New Feature — Debounce Behavior A new behavior that limits how many times it can be triggered. This can be used to prevent spamming specific actions. 🚀 Debounce Time - The cooldown time in seconds before the behavior can be triggered again. 🚀 Affected by Time Scale - If enabled, the scene's time scale can affect the debounce time. [image: 102a8fc3-bc34-4e81-b8c6-8e8f22a77c20.png]
  • 🚀 Introducing the hyperPad Bi-Monthly Challenge!

    game jam
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    KrystalYeeK
    🚀 Tiny Game Challenge: Submissions CLOSED! Now, the spotlight awaits! The bi-monthly hyperPad jam is over—but now comes the best part: PLAYING your tiny masterpieces! 🔥 What's next? 1️⃣ All games live on the global Hub Page—go explore! 2️⃣ VOTE NOW! 🗳️ Most likes at the end of the week win. Comment thoughtfully! 3️⃣ Winners get featured across hyperPad platforms! 💡 How to leave great feedback (STAR Method): ⭐ Situation: "When I jumped on the moving platform..." ⭐ Thought: "I loved how the controls felt..." ⭐ Appreciation: "The art style was so charming!" ⭐ Request: "Maybe add sound effects for...?" ✨ Pro tips: Share your #hyperPad dev process Play at least 3 other games Stay tuned for announcements! Happening next week. Keep creating amazing iOS games on iPad —next challenge drops soon! Tag us on socials with your creations and use #hyperPadChallenge
  • hyperPad 2.1 is here!

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    KrystalYeeK
    @NeilSenn Our absolute pleasure! Biggest shout out to the dev team for all their hard work 🫡
  • Share Your Best hyperPad Tips — Win a T-Shirt! 👕

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  • hyperPad 2.0 is finally here!

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  • hyperPad 1.40 is here!

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  • hyperPad 1.37 is here!

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  • We are back with out Tutorial Livestreams!

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