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Hyperween questions

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  • StanicaS Offline
    StanicaS Offline
    Stanica
    wrote on last edited by
    #1

    Hello hello.

    1. Is a joystick considered 1 button?
    2. Are menus excepted from the 1 button rule? ie. if Flappy Bird had stats you could upgrade through a menu, would it still be a 1 button game?
    3. Does original concept mean completely original mechanic?
    RobinsonXR 1 Reply Last reply
    1
    • StanicaS Stanica

      Hello hello.

      1. Is a joystick considered 1 button?
      2. Are menus excepted from the 1 button rule? ie. if Flappy Bird had stats you could upgrade through a menu, would it still be a 1 button game?
      3. Does original concept mean completely original mechanic?
      RobinsonXR Offline
      RobinsonXR Offline
      RobinsonX
      wrote on last edited by RobinsonX
      #2

      @Stanica

      1. An object that is interactable via touch (joysticks count) counts as a button in this case. You can move an object to different positions to make it appear there are multiple buttons when there isn't.

      2. No exceptions as far as I'm aware. Similarly to the first answer, any object with touch behavior(s) counts as a button. You could make this work with one single button but we're assuming you're making a simple (and fun) game that doesn't require this. So flappy bird on its own without a shop would work.

      3. An original concept in this case is just an idea that is not taken from another game (not necessarily mechanic). It's almost impossible to make a game without any similar mechanics to another existing game - but the core idea of the game should be unique. (eg. Minecraft and Terraria are unique on their own, but share some similar mechanics)

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      • StanicaS Offline
        StanicaS Offline
        Stanica
        wrote on last edited by
        #3

        One button, no menus, got it.

        1 Reply Last reply
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