Tutorial Doctor Hyperpad Showcase
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I just created a github repo for hyperpad. I plan on adding tests and games to so that people can play around with them. It seems to be a great way to distribute hyperpad projects. Just click on the
.tap
file and then click on Download. -
Now that AnimationPro(iPad) is released, I can finally start adding some polish to games on hyerpad. I've waited almost a year for this (reason why I haven't really done much with hyperpad since game press.)
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While github is great.. Why not just use the hub? I feel this introduces an extra layer of complexity and friction.
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Isn't the hub for complete games? I'd rather post complete games to the hub. There isn't really a place to share ideas without polluting the hub with unfished or half-baked games/demos.
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No, not exactly. They don't have to be complete, but there should be some purpose to what your sharing.
Demos, prototypes, cool ideas are all fine.
What's not fine is just a standard Green spaceman character with joystick controlled behaviour and a few blocks.
The hub is a place to inspire each other and share what your working on. Completed games go in the App Store ;).
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PENCIL PUSHER
On Github and The Hub:
Looking for coders to add gameplay to this one! View it on The Hub!
Graphics from the inkPad app. Character created while watching
video tutorial on youtube.https://www.hyperpad.com/projects/tw4vunbv/versions/pencil-pusher
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Looks great. Can't wait to see it in action.
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@Murtaza Thanks. Doing some testing right now. Perhaps I will do a tutorial also.
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@TutorialDoctor tried to play video, an error has occurred, please try again later. EDIT: Nevermind somehow I got it to work. How did you record your iPad screen?
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Screenflow: http://www.telestream.net/screenflow/overview.htm
A free alternative is Open Broadcaster: https://obsproject.com
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Looks like a water splash?
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@Murtaza Yup! Okay. It's time to figure out how to turn this stuff into a tutorial...
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My next project is going to be pretty cool. Going to try to make a V.S. fighting game demo.
Here is the Link to it on Github (couldn't upload to the hub because of an image limit. Perhaps in a future update 1024x1024 images should not be a required icon size?
https://github.com/TutorialDoctor/Hyperpad-Projects/blob/master/Tests/Fighter/Fighter Test Demo.tap
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@TutorialDoctor 1024 × 1024 images are required because I'm pretty sure that is the resolution your icon image must be when releasing to the App Store. Can't you just resize your icon?
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It has to be 1024x1024 and that is the size I uploaded. I don't know how I would go about degrading the quality? Maybe make it 512x512 and stretching it?
That's what I did. I just made the graphics half the size and stretched them. Thanks.
https://www.hyperpad.com/projects/bjp1-hqj/versions/fighter-test-demohttps://drive.google.com/open?id=0B__SxPD_FJB7OTZWRFd5dmNRcmc