logo hyperPad Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    • Login

    Tutorial Doctor Hyperpad Showcase

    Scheduled Pinned Locked Moved
    WIP and Showcase
    4
    38
    4.1k
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • MurtazaM
      Murtaza Admin
      last edited by

      While github is great.. Why not just use the hub? I feel this introduces an extra layer of complexity and friction.

      1 Reply Last reply Reply Quote 1
      • TutorialDoctorT
        TutorialDoctor
        last edited by

        Isn't the hub for complete games? I'd rather post complete games to the hub. There isn't really a place to share ideas without polluting the hub with unfished or half-baked games/demos.

        1 Reply Last reply Reply Quote 0
        • MurtazaM
          Murtaza Admin
          last edited by

          No, not exactly. They don't have to be complete, but there should be some purpose to what your sharing.

          Demos, prototypes, cool ideas are all fine.

          What's not fine is just a standard Green spaceman character with joystick controlled behaviour and a few blocks.

          The hub is a place to inspire each other and share what your working on. Completed games go in the App Store ;).

          1 Reply Last reply Reply Quote 1
          • TutorialDoctorT
            TutorialDoctor
            last edited by TutorialDoctor

            PENCIL PUSHER

            On Github and The Hub:

            Looking for coders to add gameplay to this one! View it on The Hub!

            Graphics from the inkPad app. Character created while watching

            video tutorial on youtube.

            https://www.hyperpad.com/projects/tw4vunbv/versions/pencil-pusher

            1 Reply Last reply Reply Quote 0
            • TutorialDoctorT
              TutorialDoctor
              last edited by TutorialDoctor

              Art Style test

              0_1482352229040_IMG_1398.PNG

              Been looking at what type of art styles I would like to use for a couple of games. I think I am on to something. How about it?

              1 Reply Last reply Reply Quote 1
              • TutorialDoctorT
                TutorialDoctor
                last edited by

                Finally have my animation, character design, and pixel art drawing techniques down:

                0_1483805953551_IMG_1533.PNG

                1 Reply Last reply Reply Quote 1
                • MurtazaM
                  Murtaza Admin
                  last edited by

                  Looks great. Can't wait to see it in action.

                  1 Reply Last reply Reply Quote 0
                  • TutorialDoctorT
                    TutorialDoctor
                    last edited by

                    @Murtaza Thanks. Doing some testing right now. Perhaps I will do a tutorial also.
                    0_1483977823969_IMG_1558.PNG

                    1 Reply Last reply Reply Quote 0
                    • TutorialDoctorT
                      TutorialDoctor
                      last edited by TutorialDoctor

                      I'm thinking of distributing the animations as .piskel files that someone can go in and add their own character design. This is 12 frames and about 10 minutes of work. Not bad eh?
                      0_1484154299099_anim_ballet_spin (1).gif
                      0_1484154915590_anim_ballet_spin2.gif

                      1 Reply Last reply Reply Quote 0
                      • TutorialDoctorT
                        TutorialDoctor
                        last edited by TutorialDoctor

                        The Blob

                        https://www.hyperpad.com/projects/n8x4vd3m/versions/the-blob

                        is on the Hub:
                        https://drive.google.com/open?id=0B__SxPD_FJB7OU4wU2txUmJqVjg

                        Aidan_FireA 1 Reply Last reply Reply Quote 1
                        • Aidan_FireA
                          Aidan_Fire @TutorialDoctor
                          last edited by Aidan_Fire

                          @TutorialDoctor tried to play video, an error has occurred, please try again later. EDIT: Nevermind somehow I got it to work. How did you record your iPad screen?

                          1 Reply Last reply Reply Quote 0
                          • TutorialDoctorT
                            TutorialDoctor
                            last edited by TutorialDoctor

                            Screenflow: http://www.telestream.net/screenflow/overview.htm

                            A free alternative is Open Broadcaster: https://obsproject.com

                            1 Reply Last reply Reply Quote 0
                            • TutorialDoctorT
                              TutorialDoctor
                              last edited by

                              If you can tell what this is, then I am on to something.

                              0_1485018398551_obj_water_splash.gif

                              1 Reply Last reply Reply Quote 0
                              • MurtazaM
                                Murtaza Admin
                                last edited by

                                Looks like a water splash?

                                TutorialDoctorT 1 Reply Last reply Reply Quote 0
                                • TutorialDoctorT
                                  TutorialDoctor @Murtaza
                                  last edited by

                                  @Murtaza Yup! Okay. It's time to figure out how to turn this stuff into a tutorial...

                                  1 Reply Last reply Reply Quote 0
                                  • TutorialDoctorT
                                    TutorialDoctor
                                    last edited by TutorialDoctor

                                    My next project is going to be pretty cool. Going to try to make a V.S. fighting game demo.

                                    Here is the Link to it on Github (couldn't upload to the hub because of an image limit. Perhaps in a future update 1024x1024 images should not be a required icon size?

                                    https://github.com/TutorialDoctor/Hyperpad-Projects/blob/master/Tests/Fighter/Fighter Test Demo.tap

                                    Aidan_FireA 1 Reply Last reply Reply Quote 0
                                    • Aidan_FireA
                                      Aidan_Fire @TutorialDoctor
                                      last edited by

                                      @TutorialDoctor 1024 × 1024 images are required because I'm pretty sure that is the resolution your icon image must be when releasing to the App Store. Can't you just resize your icon?

                                      1 Reply Last reply Reply Quote 0
                                      • TutorialDoctorT
                                        TutorialDoctor
                                        last edited by TutorialDoctor

                                        It has to be 1024x1024 and that is the size I uploaded. I don't know how I would go about degrading the quality? Maybe make it 512x512 and stretching it?

                                        That's what I did. I just made the graphics half the size and stretched them. Thanks.
                                        https://www.hyperpad.com/projects/bjp1-hqj/versions/fighter-test-demo

                                        https://drive.google.com/open?id=0B__SxPD_FJB7OTZWRFd5dmNRcmc

                                        1 Reply Last reply Reply Quote 0
                                        • TutorialDoctorT
                                          TutorialDoctor
                                          last edited by

                                          My art workflow goes something like this (Desktop to Hyperpad):

                                          https://drive.google.com/open?id=0B__SxPD_FJB7SXRQNVp0VEdLQUU

                                          1 Reply Last reply Reply Quote 0
                                          • TutorialDoctorT
                                            TutorialDoctor
                                            last edited by

                                            Wreck It Ralph

                                            No gameplay added as of yet.

                                            https://www.hyperpad.com/projects/f9i6dqy4/versions/wreck-it-ralph

                                            https://drive.google.com/open?id=0B__SxPD_FJB7UXUyNnAwNk5XTlk

                                            1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post