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    HyperPad behaviours through text like regular programming

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    • iTap DevelopmentI
      iTap Development @Thecheater887
      last edited by

      @Thecheater887 I thought educational apps could upload and share code, as long as the user could view and edit it?

      1 Reply Last reply Reply Quote 0
      • MurtazaM
        Murtaza Admin
        last edited by

        Apple has in fact relaxed the rules. But, some of the other stuff we're doing make it so they wouldn't be too happy (like the hub).
        They're still pretty strict though.

        Also, this is a huuge undertaking and not something we're prepared to do right now. There are some stuff in the works for exported projects and being able to interact with swift or objective-c outside of the app. But it will be unlikely to ever function within the app.

        @Thecheater887 welcome back, you disappeared for a while :).

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        • D
          Deeeds @Murtaza
          last edited by

          @Murtaza Another suggestion: Kill the hub.

          Or just let it die. It's distracting from the core attraction of interactivity creativity and an idea from an era of the old internet. An internet that is no more.

          There will never be another kongregate, and we've all since moved and grown into being connoisseurs of mobile gaming, social networking and instant messaging.

          GameCRAZYG Jack8680J 2 Replies Last reply Reply Quote -1
          • GameCRAZYG
            GameCRAZY @Deeeds
            last edited by

            @Deeeds What, why get rid of the hub? You surely can't get rid of and redo everything?

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            • D
              Deeeds @GameCRAZY
              last edited by

              @GameCRAZY

              You surely can't fight Apple.

              The Five Knights of the Future's Round Table:

              Google
              Amazon
              Apple
              Facebook
              Microsoft

              // Oracle

              If you're in a situation where your product in some way goes against their policies, but is reliant on their platform(s), you only have two options:

              1. Die Slowly but Surely
              2. Follow their policies and have a chance to thrive

              Apple has made it clear that they consider themselves to be the hub for all forms of entertainment, and that this is their "software" and "service" industry initiative.

              Picking a fight with Apple over where people consume or communicate about what they make in your app that's provided via their app store to their devices is... well, frankly... stupid.

              Facebook is 1 million times the idea of any and all game hubs, and replaces all of them, forever... with the exception of PS Network, Xbox Live, Steam which are platforms in their own rights, based on enthusiasts which make up a significant but small section of society.

              KamdroidK 1 Reply Last reply Reply Quote 0
              • Jack8680J
                Jack8680 @Deeeds
                last edited by

                @Deeeds I like the hub, and there are some good games on there that aren't on the AppStore yet.

                It's also a great way to get others to test your game and receive feedback, and it can be used for free so people who don't want to invest money can still share their creations.

                If apple continues to allow it I think it should stay. If the hub gets removed, I'm sure someone else (probably me) would make their own hub.

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                • KamdroidK
                  Kamdroid @Deeeds
                  last edited by Kamdroid

                  @Deeeds I would use HyperPad way less often if I couldn’t show off any good stuff I’ve made with HyperPad, though, it’d probably have a negative effect on HyperPad.

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                  • D
                    Deeeds @Kamdroid
                    last edited by

                    @Kamdroid what would have a negative impact on hyperPad?

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                    • Aidan_FireA
                      Aidan_Fire
                      last edited by

                      If the Hub was removed, I’d probably stop using hyperPad, or work with @Jack8680 to make our own lol.

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                      • D
                        Deeeds @Aidan_Fire
                        last edited by

                        @Aidan-Oxley @Jack8680 I'm now convinced this is a worthy initiative ;)

                        JUST KIDDING!!!

                        D Jack8680J 2 Replies Last reply Reply Quote 0
                        • D
                          Deeeds @Deeeds
                          last edited by

                          @Kamdroid @Aidan-Oxley @Jack8680

                          What's the need for the HUB if there were full project and code sharing similar to iPad Playgrounds and (to a large extent) Codea?

                          KamdroidK 1 Reply Last reply Reply Quote 0
                          • Jack8680J
                            Jack8680 @Deeeds
                            last edited by

                            @Deeeds where would you share them? On the forums? Then you'd have to make a post about it and put in your own formatting, and where would you upload the project? The hub is an easy way to share projects, with a single tap to play a project.

                            I still don't see a reason to remove the hub unless apple doesn't allow it or it blocks some other functionality from existing.

                            1 Reply Last reply Reply Quote 1
                            • KamdroidK
                              Kamdroid @Deeeds
                              last edited by

                              @Deeeds So you can share games you’ve made, or examples to help people, and get feedback on the game so you can continue to improve it etc

                              1 Reply Last reply Reply Quote 1
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