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hyperPad

hyperPad Forum

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  3. HyperPad behaviours through text like regular programming

HyperPad behaviours through text like regular programming

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  • D Deeeds

    @Murtaza Another suggestion: Kill the hub.

    Or just let it die. It's distracting from the core attraction of interactivity creativity and an idea from an era of the old internet. An internet that is no more.

    There will never be another kongregate, and we've all since moved and grown into being connoisseurs of mobile gaming, social networking and instant messaging.

    Michael KhalfinG Offline
    Michael KhalfinG Offline
    Michael Khalfin
    wrote on last edited by
    #21

    @Deeeds What, why get rid of the hub? You surely can't get rid of and redo everything?

    D 1 Reply Last reply
    0
    • Michael KhalfinG Michael Khalfin

      @Deeeds What, why get rid of the hub? You surely can't get rid of and redo everything?

      D Offline
      D Offline
      Deeeds
      wrote on last edited by
      #22

      @GameCRAZY

      You surely can't fight Apple.

      The Five Knights of the Future's Round Table:

      Google
      Amazon
      Apple
      Facebook
      Microsoft

      // Oracle

      If you're in a situation where your product in some way goes against their policies, but is reliant on their platform(s), you only have two options:

      1. Die Slowly but Surely
      2. Follow their policies and have a chance to thrive

      Apple has made it clear that they consider themselves to be the hub for all forms of entertainment, and that this is their "software" and "service" industry initiative.

      Picking a fight with Apple over where people consume or communicate about what they make in your app that's provided via their app store to their devices is... well, frankly... stupid.

      Facebook is 1 million times the idea of any and all game hubs, and replaces all of them, forever... with the exception of PS Network, Xbox Live, Steam which are platforms in their own rights, based on enthusiasts which make up a significant but small section of society.

      KamdroidK 1 Reply Last reply
      0
      • D Deeeds

        @Murtaza Another suggestion: Kill the hub.

        Or just let it die. It's distracting from the core attraction of interactivity creativity and an idea from an era of the old internet. An internet that is no more.

        There will never be another kongregate, and we've all since moved and grown into being connoisseurs of mobile gaming, social networking and instant messaging.

        Jack de WildeJ Offline
        Jack de WildeJ Offline
        Jack de Wilde
        wrote on last edited by
        #23

        @Deeeds I like the hub, and there are some good games on there that aren't on the AppStore yet.

        It's also a great way to get others to test your game and receive feedback, and it can be used for free so people who don't want to invest money can still share their creations.

        If apple continues to allow it I think it should stay. If the hub gets removed, I'm sure someone else (probably me) would make their own hub.

        1 Reply Last reply
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        • D Deeeds

          @GameCRAZY

          You surely can't fight Apple.

          The Five Knights of the Future's Round Table:

          Google
          Amazon
          Apple
          Facebook
          Microsoft

          // Oracle

          If you're in a situation where your product in some way goes against their policies, but is reliant on their platform(s), you only have two options:

          1. Die Slowly but Surely
          2. Follow their policies and have a chance to thrive

          Apple has made it clear that they consider themselves to be the hub for all forms of entertainment, and that this is their "software" and "service" industry initiative.

          Picking a fight with Apple over where people consume or communicate about what they make in your app that's provided via their app store to their devices is... well, frankly... stupid.

          Facebook is 1 million times the idea of any and all game hubs, and replaces all of them, forever... with the exception of PS Network, Xbox Live, Steam which are platforms in their own rights, based on enthusiasts which make up a significant but small section of society.

          KamdroidK Offline
          KamdroidK Offline
          Kamdroid
          wrote on last edited by Kamdroid
          #24

          @Deeeds I would use HyperPad way less often if I couldn’t show off any good stuff I’ve made with HyperPad, though, it’d probably have a negative effect on HyperPad.

          D 1 Reply Last reply
          0
          • KamdroidK Kamdroid

            @Deeeds I would use HyperPad way less often if I couldn’t show off any good stuff I’ve made with HyperPad, though, it’d probably have a negative effect on HyperPad.

            D Offline
            D Offline
            Deeeds
            wrote on last edited by
            #25

            @Kamdroid what would have a negative impact on hyperPad?

            1 Reply Last reply
            0
            • Aidan_FireA Offline
              Aidan_FireA Offline
              Aidan_Fire
              wrote on last edited by
              #26

              If the Hub was removed, I’d probably stop using hyperPad, or work with @Jack8680 to make our own lol.

              D 1 Reply Last reply
              0
              • Aidan_FireA Aidan_Fire

                If the Hub was removed, I’d probably stop using hyperPad, or work with @Jack8680 to make our own lol.

                D Offline
                D Offline
                Deeeds
                wrote on last edited by
                #27

                @Aidan-Oxley @Jack8680 I'm now convinced this is a worthy initiative ;)

                JUST KIDDING!!!

                D Jack de WildeJ 2 Replies Last reply
                0
                • D Deeeds

                  @Aidan-Oxley @Jack8680 I'm now convinced this is a worthy initiative ;)

                  JUST KIDDING!!!

                  D Offline
                  D Offline
                  Deeeds
                  wrote on last edited by
                  #28

                  @Kamdroid @Aidan-Oxley @Jack8680

                  What's the need for the HUB if there were full project and code sharing similar to iPad Playgrounds and (to a large extent) Codea?

                  KamdroidK 1 Reply Last reply
                  0
                  • D Deeeds

                    @Aidan-Oxley @Jack8680 I'm now convinced this is a worthy initiative ;)

                    JUST KIDDING!!!

                    Jack de WildeJ Offline
                    Jack de WildeJ Offline
                    Jack de Wilde
                    wrote on last edited by
                    #29

                    @Deeeds where would you share them? On the forums? Then you'd have to make a post about it and put in your own formatting, and where would you upload the project? The hub is an easy way to share projects, with a single tap to play a project.

                    I still don't see a reason to remove the hub unless apple doesn't allow it or it blocks some other functionality from existing.

                    1 Reply Last reply
                    1
                    • D Deeeds

                      @Kamdroid @Aidan-Oxley @Jack8680

                      What's the need for the HUB if there were full project and code sharing similar to iPad Playgrounds and (to a large extent) Codea?

                      KamdroidK Offline
                      KamdroidK Offline
                      Kamdroid
                      wrote on last edited by
                      #30

                      @Deeeds So you can share games you’ve made, or examples to help people, and get feedback on the game so you can continue to improve it etc

                      1 Reply Last reply
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