Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Search
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
hyperPad

hyperPad Forum

  1. Home
  2. Comments & Feedback
  3. Suggestion: X Y Manual Adjuster for Screen View

Suggestion: X Y Manual Adjuster for Screen View

Scheduled Pinned Locked Moved Comments & Feedback
4 Posts 4 Posters 697 Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • T Offline
    T Offline
    Thecheater887
    wrote on last edited by Thecheater887
    #1

    Add a custom location to screen view in world coordinates.

    The biggest use for me would be to center the screen on an object, then add a few to the Y so the player is at the bottom of the screen instead of the center.

    iTap DevelopmentI D 2 Replies Last reply
    2
    • T Thecheater887

      Add a custom location to screen view in world coordinates.

      The biggest use for me would be to center the screen on an object, then add a few to the Y so the player is at the bottom of the screen instead of the center.

      iTap DevelopmentI Offline
      iTap DevelopmentI Offline
      iTap Development
      wrote on last edited by
      #2

      @Thecheater887 yes! That would be great.

      1 Reply Last reply
      0
      • T Thecheater887

        Add a custom location to screen view in world coordinates.

        The biggest use for me would be to center the screen on an object, then add a few to the Y so the player is at the bottom of the screen instead of the center.

        D Offline
        D Offline
        Deeeds
        wrote on last edited by
        #3

        @Thecheater887 Just having the precision of this would be wonderful. Dragging that screen view around without any calibration is a nightmare for startup stability when using a camera animation rig that follows the hero based on physics and distances and rates of movement.

        1 Reply Last reply
        1
        • Aidan_FireA Offline
          Aidan_FireA Offline
          Aidan_Fire
          wrote on last edited by
          #4

          I don’t like that you can’t have a specific screen start position or zoom. So either I use behaviours to instantly move the screen when the game is run or I design the game in a way so that the start screen is where default is sitting. But being able to accurately adjust start screen position and zoom would be awesome.

          1 Reply Last reply
          1

          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

          With your input, this post could be even better 💗

          Register Login
          Reply
          • Reply as topic
          Log in to reply
          • Oldest to Newest
          • Newest to Oldest
          • Most Votes


          • Login

          • Login or register to search.
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular
          • Users
          • Search