Delete tags and use them only in one scene
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As @Aidan-Oxley says, make sure the tag isn't being used elsewhere. I
@Deeeds I don't think that issue is connected to this. The fact that objects and their behaviours are still there is more of a garbage collection thing. They shouldn't still be usable/active in the project in any way. Unless something else is causing it to happen.
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I just did some testing, if I create a tag on some object in one scene, that tag is completely invisible in every other scene, before I even delete it.
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@kamdroid Are you talking about object tags or something else, like Save File Keys? (Because I know that save file keys can't be deleted)
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@murtaza Who knows...
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@murtaza Actually, deleting tags from all objects does not work every time.
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@gamecrazy said in Delete tags and use them only in one scene:
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Good to know. We'll look into it.
Any more info on recreating it?
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@murtaza It does not seem to happen in simpler, smaller projects.
If you would like, I could send you a Loopy Blocks tap file, since it is broken there.
Do you have any info on when the next update is coming out? Or when bloated projects will be fixed?
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@gamecrazy Bloated projects will be fixed next update, there will be some sort of button to delete unused game data.
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@aidan-oxley Actually, Hamed previously told me he would private message everyone who was having the issue, and instruct them on what to do. He told me it would be done 2 weeks ago.
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@gamecrazy prob 2 bz bc tradn
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@deeeds said in Delete tags and use them only in one scene:
@gamecrazy prob 2 bz bc tradn
Or you know. Busy coding. (Actually don't even know what you're trying to say?)
Honestly, any date @hamed gives should be ignored. He's not the best when it comes to estimating times.