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hyperPad

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  3. Delete tags and use them only in one scene

Delete tags and use them only in one scene

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  • MurtazaM Offline
    MurtazaM Offline
    Murtaza
    Admin
    wrote on last edited by
    #4

    As @Aidan-Oxley says, make sure the tag isn't being used elsewhere. I

    @Deeeds I don't think that issue is connected to this. The fact that objects and their behaviours are still there is more of a garbage collection thing. They shouldn't still be usable/active in the project in any way. Unless something else is causing it to happen.

    D Michael KhalfinG 2 Replies Last reply
    0
    • Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by
      #5

      I just did some testing, if I create a tag on some object in one scene, that tag is completely invisible in every other scene, before I even delete it.

      1 Reply Last reply
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      • KamdroidK Kamdroid

        I cannot delete tags.

        I can only create tags that will be usable in every scene, however I would like to have the option to use it only in this current scene.

        Aidan_FireA Offline
        Aidan_FireA Offline
        Aidan_Fire
        wrote on last edited by
        #6

        @kamdroid Are you talking about object tags or something else, like Save File Keys? (Because I know that save file keys can't be deleted)

        1 Reply Last reply
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        • MurtazaM Murtaza

          As @Aidan-Oxley says, make sure the tag isn't being used elsewhere. I

          @Deeeds I don't think that issue is connected to this. The fact that objects and their behaviours are still there is more of a garbage collection thing. They shouldn't still be usable/active in the project in any way. Unless something else is causing it to happen.

          D Offline
          D Offline
          Deeeds
          wrote on last edited by
          #7

          @murtaza Who knows...

          1 Reply Last reply
          0
          • MurtazaM Murtaza

            As @Aidan-Oxley says, make sure the tag isn't being used elsewhere. I

            @Deeeds I don't think that issue is connected to this. The fact that objects and their behaviours are still there is more of a garbage collection thing. They shouldn't still be usable/active in the project in any way. Unless something else is causing it to happen.

            Michael KhalfinG Offline
            Michael KhalfinG Offline
            Michael Khalfin
            wrote on last edited by
            #8

            @murtaza Actually, deleting tags from all objects does not work every time.

            MurtazaM 1 Reply Last reply
            1
            • Michael KhalfinG Michael Khalfin

              @murtaza Actually, deleting tags from all objects does not work every time.

              MurtazaM Offline
              MurtazaM Offline
              Murtaza
              Admin
              wrote on last edited by
              #9

              @gamecrazy said in Delete tags and use them only in one scene:

              rom

              Good to know. We'll look into it.

              Any more info on recreating it?

              Michael KhalfinG 1 Reply Last reply
              0
              • MurtazaM Murtaza

                @gamecrazy said in Delete tags and use them only in one scene:

                rom

                Good to know. We'll look into it.

                Any more info on recreating it?

                Michael KhalfinG Offline
                Michael KhalfinG Offline
                Michael Khalfin
                wrote on last edited by
                #10

                @murtaza It does not seem to happen in simpler, smaller projects.

                If you would like, I could send you a Loopy Blocks tap file, since it is broken there.

                Do you have any info on when the next update is coming out? Or when bloated projects will be fixed?

                Aidan_FireA 1 Reply Last reply
                1
                • Michael KhalfinG Michael Khalfin

                  @murtaza It does not seem to happen in simpler, smaller projects.

                  If you would like, I could send you a Loopy Blocks tap file, since it is broken there.

                  Do you have any info on when the next update is coming out? Or when bloated projects will be fixed?

                  Aidan_FireA Offline
                  Aidan_FireA Offline
                  Aidan_Fire
                  wrote on last edited by
                  #11

                  @gamecrazy Bloated projects will be fixed next update, there will be some sort of button to delete unused game data.

                  Michael KhalfinG 1 Reply Last reply
                  0
                  • Aidan_FireA Aidan_Fire

                    @gamecrazy Bloated projects will be fixed next update, there will be some sort of button to delete unused game data.

                    Michael KhalfinG Offline
                    Michael KhalfinG Offline
                    Michael Khalfin
                    wrote on last edited by
                    #12

                    @aidan-oxley Actually, Hamed previously told me he would private message everyone who was having the issue, and instruct them on what to do. He told me it would be done 2 weeks ago.

                    D 1 Reply Last reply
                    0
                    • Michael KhalfinG Michael Khalfin

                      @aidan-oxley Actually, Hamed previously told me he would private message everyone who was having the issue, and instruct them on what to do. He told me it would be done 2 weeks ago.

                      D Offline
                      D Offline
                      Deeeds
                      wrote on last edited by
                      #13

                      @gamecrazy prob 2 bz bc tradn

                      MurtazaM 1 Reply Last reply
                      0
                      • D Deeeds

                        @gamecrazy prob 2 bz bc tradn

                        MurtazaM Offline
                        MurtazaM Offline
                        Murtaza
                        Admin
                        wrote on last edited by Murtaza
                        #14

                        @deeeds said in Delete tags and use them only in one scene:

                        @gamecrazy prob 2 bz bc tradn

                        Or you know. Busy coding. (Actually don't even know what you're trying to say?)

                        Honestly, any date @hamed gives should be ignored. He's not the best when it comes to estimating times.

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