RobinsonX (Game ChangeLogs)
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@kamdroid said in RobinsonX (Game ChangeLogs):
@robinsonx How smooth does the game run on your device?
I'm getting pretty bad lag and now sound stutters. Bit conserened about hyperPad's performance.What iPad are you running, what OS, and are you jailbroken?
We test hyperPad on iPads as old as the iPad 2. Obviously the iPad 2 won't be as fast as the latest iPads, but in our test it typically handles most smaller to medium projects decently well. It heavily depends on what you're doing as well. Large graphics, graphics with a lot of empty space/transparency, complicated logic (loops, spawning, etc.) lots of objects, and particles will all cause performance issues and should be used sparingly.
The graphics engine is not that bad, but it expects users to take some care in how they create their projects. Yes, we could implement features that handle a lot of stuff for you, but then it sacrifices power and you wouldn't be able to create awesome projects like this.
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@Murtaza I am running iOS version 12.3.1 on iPad 5th generation, not jail broken.
@Kamdroid The global settings is what caused most of the lag, instead of having 120Hz and 10 iterations, I would use 60Hz and 1 iteration. Some other lag is from odd sources..
When you're touching or holding on the screen and the joystick(s), sometimes there's some stuttering... I know it's the While Touching and the Joystick Analog (behaviors that have constant outputs) that is causing the lag and I don't know how I can fix that...
I can just pray that it just gets fixed... 😬
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@robinsonx Thanks for laggy chaos fun 😆
It got so laggy that my chat wasn't going through, and then particles managed to stick around once you left

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@Kamdroid Oh, I can explain the lingering white beams. I was playing with new weapons that weren't released yet, so your game doesn't know what bullet I'm shooting. Yes, that's what blank bullets look like! White, and they don't fade away until they get recycled.
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@Kamdroid I could change your password (or just send you it) or reset your account. (Just don't say your credientials here!) message me on direct message and I'll see what I can do.
So far everything is working for me and I tested on some of my other alternative accounts and it works.
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I will be working on rooms.
You can create a room or join one, players will have the opportunity to set the room's privacy to public or private and players can customize many parameters such as gravity, allowed guns, gamemodes, etc. but players will only gain XP from unchanged and defaulted rooms. (Rooms that are public and have normal gameplay)
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Taking a break from BotPixel, phew!
Stuff's hard to make.I'm collaborating with @BD-Studios to create an another multiplayer game, it involves basketball and lots of jumping.

Here's a screenshot of a test of it.
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Back to working on BotPixel!
Will be working on fixing performance in the next update or so, many people are experiencing performance issues, especially from the joysticks.
Don't worry, I fixed it! Update will be coming soon.
People are also experiencing sound issues where sound would die out or get staticky in certain cases. Could be a hyperPad thing, but I'm reworking on the sound effects to minimize the lag from the sound effects. (Limiting how many sound effects can play at once)
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