Undo and Redo options INSIDE the object's behavior with pop-up message confirming if the user wants to "cut" a connection between behaviors
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I know, you already included a "safety" net in preventing unintended behavior disconnections or "cuts." But truth be told, it is far from being secure. You see, while dragging on my iPad Pro, I still managed to severe several behavior connection points since my finger has covered the tiny winsy scissor animation you added. It merely delays the inevitable @hamed and @murtaza. I suggest that you initiate a pop-up message informing the user of a potential disconnect between his or her behaviors so there is no way that one can happen out of accident still.
Moreover, can you please....please...please....
Add an undo and redo buttons inside the behavior editor in each object? I have lost a lot of important behaviors due to confusion and size of the ipad pro 10.5 inch that I wish there was a simple undo and redo button to help me get them back. Just five minutes ago, the entire sets (yes, you've read it right, SETS) of behaviors I have for one character (a total of 7 behavior sets) were deleted in a snap!!! I dunno what happened or if this in particular already happened to any of your users here, but I really insist that an undo button could have saved them, including myself, countless hours of work.
So there you have it. Hope others will agree to this salient suggestion of mine too.
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Under in behaviours has been a requested feature and something we'd love to add in a future update.
It's quite a large feature though, so unlikely that it will be added right away.As for a pop up message every time you delete a line. No, that won't work. We've tested that and the usability is heavily impacted. Workflow slows down A LOT. The compromise we came up with is the new addition of holding the line before it cuts. I'm sure there are probably better ways of handling this, but so far this is all we have with out slowing down workflow too much. :)
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I think to make everyone happy, the user should be able to pick the confirmation method of disconnecting behaviours.
Personally for me, it was better when I didn't need to hold down for 1 second, except now I have the issue that the disconnect is triggered sometimes when I press the far right of a behaviour, in which case is better but does not prevent it always as I'm not expecting it to trigger disconnect when I pan my finger to move the screen.
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@kamdroid said in Undo and Redo options INSIDE the object's behavior with pop-up message confirming if the user wants to "cut" a connection between behaviors:
I think to make everyone happy, the user should be able to pick the confirmation method of disconnecting behaviours.
Personally for me, it was better when I didn't need to hold down for 1 second, except now I have the issue that the disconnect is triggered sometimes when I press the far right of a behaviour, in which case is better but does not prevent it always as I'm not expecting it to trigger disconnect when I pan my finger to move the screen.
We’ve found that settings like this confuse most users, it also makes it harder to explain core functionality of Hyperpad when there are major elements of functionality that could be drastically different between user settings.
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@murtaza then can you at least make hyperpad more "accurate" in detecting fingers on the behavior editor behavior? It is annoying since I also experienced that while editing my project and as demonstrated here already several times, the finger is waaaaay too far from the connecting lines of the behaviors to the right side. If a user is merely "panning," then it should not inadvertently destroy his or her behaviors' connections.
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@murtaza Default settings and custom settings? Limited support for custom settings, or a copy box to get the text form to troubleshoot.
I hate the new system with a passion.
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@aries29 said in Undo and Redo options INSIDE the object's behavior with pop-up message confirming if the user wants to "cut" a connection between behaviors:
@murtaza then can you at least make hyperpad more "accurate" in detecting fingers on the behavior editor behavior? It is annoying since I also experienced that while editing my project and as demonstrated here already several times, the finger is waaaaay too far from the connecting lines of the behaviors to the right side. If a user is merely "panning," then it should not inadvertently destroy his or her behaviors' connections.
Do you mean this? https://forum.hyperpad.com/topic/1096/inaccurate-disconnect-behaviour-touching
If so, yes it will be fixed.@thecheater887 said in Undo and Redo options INSIDE the object's behavior with pop-up message confirming if the user wants to "cut" a connection between behaviors:
@murtaza Default settings and custom settings? Limited support for custom settings, or a copy box to get the text form to troubleshoot.
I hate the new system with a passion.
It's way too much overhead and causes unnecessary complications. Pretty unlikely for us to do any settings like this.
I get the frustration with the new system. But it's not too much slower. Just a different feeling you need to get used to.