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hyperPad

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  3. How to delete keys from hyperpad UI

How to delete keys from hyperpad UI

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  • SplitMindGamingS Offline
    SplitMindGamingS Offline
    SplitMindGaming
    wrote on last edited by
    #1

    How do you Delete Save from file keys from the hyperpad UI? Theres a bunch i accidentally made or was experimenting on. Check screen shot.DBA4B5FD-E64A-4F04-AAF1-2C8A7168514A.jpeg

    Aidan_FireA 1 Reply Last reply
    0
    • SplitMindGamingS SplitMindGaming

      How do you Delete Save from file keys from the hyperpad UI? Theres a bunch i accidentally made or was experimenting on. Check screen shot.DBA4B5FD-E64A-4F04-AAF1-2C8A7168514A.jpeg

      Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by
      #2

      @SplitMindGaming I don't think you can through hyperPad. I tried to remove them by editing the hyperPad project file once though I don't remember whether it fully worked.

      SplitMindGamingS 2 Replies Last reply
      0
      • Aidan_FireA Aidan_Fire

        @SplitMindGaming I don't think you can through hyperPad. I tried to remove them by editing the hyperPad project file once though I don't remember whether it fully worked.

        SplitMindGamingS Offline
        SplitMindGamingS Offline
        SplitMindGaming
        wrote on last edited by
        #3

        @Aidan-Oxley well thats a bummer for a neat freak like me. Now i need to remember whats an active key and whats not.

        1 Reply Last reply
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        • Aidan_FireA Aidan_Fire

          @SplitMindGaming I don't think you can through hyperPad. I tried to remove them by editing the hyperPad project file once though I don't remember whether it fully worked.

          SplitMindGamingS Offline
          SplitMindGamingS Offline
          SplitMindGaming
          wrote on last edited by
          #4

          @Aidan-Oxley also quick question. Do you know if theres a way to delete all saved keys at once? I want to set up a button that basically does the same thing That the delete all saved data does from within the hyperpad playback menu. Because i see the Delete from file behavior. But it only lets me select 1 variable to delete. I would literally need to set up like 10 delete from files if i want to really have the player start from scratch.

          Aidan_FireA 2 Replies Last reply
          0
          • SplitMindGamingS SplitMindGaming

            @Aidan-Oxley also quick question. Do you know if theres a way to delete all saved keys at once? I want to set up a button that basically does the same thing That the delete all saved data does from within the hyperpad playback menu. Because i see the Delete from file behavior. But it only lets me select 1 variable to delete. I would literally need to set up like 10 delete from files if i want to really have the player start from scratch.

            Aidan_FireA Offline
            Aidan_FireA Offline
            Aidan_Fire
            wrote on last edited by
            #5

            @SplitMindGaming You have to select each one individually, save/load behaviours don't work on multiple at once.

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            • SplitMindGamingS SplitMindGaming

              @Aidan-Oxley also quick question. Do you know if theres a way to delete all saved keys at once? I want to set up a button that basically does the same thing That the delete all saved data does from within the hyperpad playback menu. Because i see the Delete from file behavior. But it only lets me select 1 variable to delete. I would literally need to set up like 10 delete from files if i want to really have the player start from scratch.

              Aidan_FireA Offline
              Aidan_FireA Offline
              Aidan_Fire
              wrote on last edited by Aidan_Fire
              #6

              @SplitMindGaming Does the Delete from File behaviour not remove your extra keys that you didn't want any more?

              SplitMindGamingS 1 Reply Last reply
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              • Aidan_FireA Aidan_Fire

                @SplitMindGaming Does the Delete from File behaviour not remove your extra keys that you didn't want any more?

                SplitMindGamingS Offline
                SplitMindGamingS Offline
                SplitMindGaming
                wrote on last edited by
                #7

                @Aidan-Oxley no it still stays within the hyperpad UI.

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