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  3. Connection Bridge I/O

Connection Bridge I/O

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  • Unitycube2U Offline
    Unitycube2U Offline
    Unitycube2
    wrote on last edited by Unitycube2
    #1

    These behaviours allow connections to happen from one object and end in another.
    The “Connection Bridge Input” behaviour specifies a “Connection Bridge Output” behaviour for the connection to pass through.
    I made this behaviour because I was having trouble with trying to make boolean flags.

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