Questions



  • How do you find the position of the last place the user touched on the screen and how to make strait lines that never change length using rope



  • Spring Attach sounds like the best for your situation. :) It is always straight and you can use damping to prevent the length from changing.



  • @SuperSean It depends on your setup and how often you are touching the screen. Do you have a large invisible object on your UI and you’re using that to detect where you’re touching? Or is it a normal UI with buttons and stuff? Do you need to detect where the user touched the screen all the time, or only when they stop touching? You can use the Stopped Touching behaviour.



  • @Aidan_Fire said in Questions:

    @SuperSean It depends on your setup and how often you are touching the screen. Do you have a large invisible object on your UI and you’re using that to detect where you’re touching? Or is it a normal UI with buttons and stuff? Do you need to detect where the user touched the screen all the time, or only when they stop touching? You can use the Stopped Touching behaviour.

    I want to make a game where you press and something moves towards your finger



  • @SuperSean Have a large invisible object the size of the screen on the UI layer, and use touching behaviours in that. All 3 of the touching behaviours can output the position you touched.


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