hyperPad hyperPad Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    • Login

    Lightning

    Scheduled Pinned Locked Moved
    Help and Support
    7
    24
    3.0k
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Jack8680J
      Jack8680 @TutorialDoctor
      last edited by

      What I'm trying to say is that you have lighting but no darkness. In this case it looks good, but for games where you want pitch black darkness, it won't work. You could use a huge shape with a transparent gradient circle in the middle for a point of light, but this wouldn't work with multiple. Similarly, you might be able to use 2 triangles that scale/skew/rotate from each object if you want realistic lighting, but it would still only work for 1 light source. Your way looks like shining a bright light at something which is not dark in the first place. It's a cool effect, but nit the same as real lighting.

      MurtazaM 1 Reply Last reply Reply Quote 0
      • MurtazaM
        Murtaza Admin @Jack8680
        last edited by

        @Jack8680 yup, like I said it's not a real replacement for lighting.

        We're working on an awesome lighting system that will be part of one of the next updates. Masking will also be part of it ( they rely on a similar change to layers).

        Jack8680J 1 Reply Last reply Reply Quote 1
        • Jack8680J
          Jack8680 @Murtaza
          last edited by

          @Murtaza does mask subtract brightness, transparancy, or just completely solidly mask the transparency? E.g. If I have a gradient from transparent to white, will it mask as that gradient or will the transparent part mask the object below it to invisible? Being able to mask using gradients would definitely allow for lighting, even shadows would be doable

          MurtazaM 1 Reply Last reply Reply Quote 0
          • MurtazaM
            Murtaza Admin @Jack8680
            last edited by

            @Jack8680 good question.. I'm not sure.

            1 Reply Last reply Reply Quote 0
            • First post
              Last post