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    So close to closing shop

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    • RobinsonXR
      RobinsonX
      last edited by

      So, I decided to take matters onto my own hands.
      I'm working on an open source site that can convert hyperPad projects into an HTML file that will be supported by all major browsers.

      When a working prototype releases, hyperPad will blow up.

      This has been a requested feature for a very long time, and I will be proud to deliver it! Currently, you guys can contribute if you guys are in the hyperPad discord server. Let me know there if you want to help!

      TutorialDoctorT aPaperWeightA 2 Replies Last reply Reply Quote 2
      • TutorialDoctorT
        TutorialDoctor
        last edited by TutorialDoctor

        I don’t know if I mentioned this at any point, but I am a full stack developer. I could help, although I’d have to restrict my time (very busy)

        http://tutorialdoctor.github.io/

        RobinsonXR 1 Reply Last reply Reply Quote 0
        • TutorialDoctorT
          TutorialDoctor @RobinsonX
          last edited by

          @RobinsonX I can’t comment on the channel. And where is the GitHub repo?

          RobinsonXR 1 Reply Last reply Reply Quote 0
          • aPaperWeightA
            aPaperWeight @RobinsonX
            last edited by

            @RobinsonX This is amazing. I can not wait for you to launch this. This makes me so happy and actually gives me a reason to keep making games on hyperPad.

            1 Reply Last reply Reply Quote 1
            • MurtazaM
              Murtaza Admin
              last edited by Murtaza

              Thanks for the feedback everyone. I agree things are taking a lot longer than they should.

              Our goal has been 2 major feature updates a year, with multiple bug fixes in between. Unfortunately we're not meeting that right now and we're making some internal changes on that. Some are already in place.

              The new Hub is still in the works. I know its taking a lot longer than expected. It's actually the only major thing being worked on right now. The big issue is the backend of the current hub is extremely out of date so we cant move forward until thats redone, while simultaneously trying to meet some deadlines apple has in place regarded deprecated APIs and apple sdk features.

              We're coming close to the hub backend rewrite and will be releasing an update soon with some smaller features and fixes.

              One big mistake on our end is we have a lot of stuff done, but end up hoarding it and not releasing it until it's a bigger package. In the past this one mainly done to increate updates as we found not all users would update with frequent app updates and would cause a headache with support. But now it has gotten out of hand in the opposite direction.

              As for comparing to Roblox. While there are similarities, the comparison isn't really fair. They're a multi billion dollar company that essentially have endless amounts of money.

              Any ways I hear you guys, and will take steps into speeding things up!

              1 Reply Last reply Reply Quote 2
              • RobinsonXR
                RobinsonX @TutorialDoctor
                last edited by

                @TutorialDoctor Hello! Here is the GitHub repo: https://github.com/RXCodes/hyperPad-To-Web

                Some of the code is open-source and everything is written in javascript. Even the website HTML is up for everyone to see! But good luck attempting to understand some of the code behind it if you're gonna try to edit it. :)

                1 Reply Last reply Reply Quote 1
                • RobinsonXR
                  RobinsonX @TutorialDoctor
                  last edited by

                  @TutorialDoctor @aPaperWeight You guys can contribute by going to this link: https://rxcodes.github.io/hyperPad-To-Web/

                  Right now, only the Program Behaviors module is fully functional if you want to code behaviors in javascript. I will flesh out the other modules later on where you can participate in beta tests and peer review!

                  aPaperWeightA 1 Reply Last reply Reply Quote 0
                  • HiguybtwH
                    Higuybtw
                    last edited by

                    Awesome! I’m only a Lua scripter so I can’t help on that part, but I’ll definitely help test!

                    1 Reply Last reply Reply Quote 1
                    • HiguybtwH
                      Higuybtw
                      last edited by

                      Also I’m on a different account right now but I am @aPaperWeight

                      1 Reply Last reply Reply Quote 1
                      • aPaperWeightA
                        aPaperWeight @RobinsonX
                        last edited by

                        @RobinsonX Question, how do you make the movement joystick into WASD for PC users or will it only be joystick.

                        RobinsonXR 1 Reply Last reply Reply Quote 1
                        • RobinsonXR
                          RobinsonX @aPaperWeight
                          last edited by

                          @aPaperWeight I haven't worked on that yet, but the idea is you can use Receive Message Behaviors to trigger behaviors when a key is pressed. For example, onKeyPress a will trigger when a is pressed. You could also do onKeyPress where it will handle every keyboard input instead of one single key.

                          1 Reply Last reply Reply Quote 0
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