From scene to scene hyperPad not loading all behaviours
-
Hi,
From one scene to another, HyperPad does not load the behaviors correctly. I am navigating through multiple scenes, some of which use the same settings, but HyperPad fails to load all the behaviors. However, when I load a scene independently, everything works perfectly.
Do you have any idea what might be causing this?
I am already familiar with the usual layer-related issues, so that does not seem to be the problem. It only works when I restart the scene while already inside it. But when I enter the scene from another one, it does not work.
It seems quite strange, so I might be missing something. Please let me know if you have any idea what could be happening. -
We are fixing a bunch of scene-related bugs. But there are things you can check now to see if you can fix it.
- Check your Load Scene behaviors - if they have
refreshdisabled, behaviors in your GUI objects and global behaviors don't reset. Try enablingrefreshto see if that fixes your issue. - Right now, the
On Scene Startevent in Frame Event behaviors are pretty buggy and actually trigger in a scene when they are preloaded - this might interfere with boot up logic if you're using this feature. This has been fixed and it will be live in the next update. - Behaviors in UI and mirrored objects don't retrigger unless
refreshis enabled in Load Scene behaviors.
If possible, can you share what logic is failing to run when switching scenes? Any screenshots of your code, explanations and videos will be helpful in fixing this bug.
- Check your Load Scene behaviors - if they have
-
Right now, I cannot reproduce the problem. sometimes it happens.
I will let you know when I will have a proper explantation. -
The layers behave completely weird recently.
Is there any proper way to manage this?Because it’s unusable to be honest… it’s completely bugged.
Should we avoid them entirely?
Is there a proper way to work with them?
At the start of scene, I try to pull stuff from global UI to main layer it’s nearly impossible.If you have a clear explanation, how to manage that I would like to hear it because I have to recode everything from scratch now without layers.
-
I found a solution.
The solution is to use a frame event (I forgot the name the first one, the others do not work) directly on tags
To pull objects from UI on main layer for example, and if you want these object to stay there durably.Frame event, move to layer (with tag(s))
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login