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hyperPad

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  3. Image resolution?

Image resolution?

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  • iTap DevelopmentI Offline
    iTap DevelopmentI Offline
    iTap Development
    wrote on last edited by
    #1

    @Murtaza or anyone, what do you think would be the best resolution for images, to get the best performance but still have quality graphics?

    Jack de WildeJ 1 Reply Last reply
    0
    • iTap DevelopmentI iTap Development

      @Murtaza or anyone, what do you think would be the best resolution for images, to get the best performance but still have quality graphics?

      Jack de WildeJ Offline
      Jack de WildeJ Offline
      Jack de Wilde
      wrote on last edited by
      #2

      @iTap-Development I think it by default imports a retina and a half resolution image, so you get the best performance on both resolutions. You could maybe use lower resolution graphics for better performance, I don't know whether it actually improves it though. I think just using the default scale of imported graphics should be fine (crop out blank space though, large transparent areas can cause fps drops).

      T-StudiosT iTap DevelopmentI 2 Replies Last reply
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      • Jack de WildeJ Jack de Wilde

        @iTap-Development I think it by default imports a retina and a half resolution image, so you get the best performance on both resolutions. You could maybe use lower resolution graphics for better performance, I don't know whether it actually improves it though. I think just using the default scale of imported graphics should be fine (crop out blank space though, large transparent areas can cause fps drops).

        T-StudiosT Offline
        T-StudiosT Offline
        T-Studios
        wrote on last edited by
        #3

        320x320 or, for smaller things, 160x160

        1 Reply Last reply
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        • Jack de WildeJ Jack de Wilde

          @iTap-Development I think it by default imports a retina and a half resolution image, so you get the best performance on both resolutions. You could maybe use lower resolution graphics for better performance, I don't know whether it actually improves it though. I think just using the default scale of imported graphics should be fine (crop out blank space though, large transparent areas can cause fps drops).

          iTap DevelopmentI Offline
          iTap DevelopmentI Offline
          iTap Development
          wrote on last edited by
          #4

          @Jack8680 @T-Studios thanks

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