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  3. RobinsonX (Game ChangeLogs)

RobinsonX (Game ChangeLogs)

Scheduled Pinned Locked Moved WIP and Showcase
245 Posts 17 Posters 307.3k Views 5 Watching
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  • RobinsonXR RobinsonX

    @Deeeds Spawn On behaviors, They recycle themselves reducing lag. :) Also timing and lots of arrays making sure everything looks the same every attempt.

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    Deeeds
    wrote on last edited by
    #10

    @RobinsonX That sounds like a LOT of work.

    Well done!!

    If you need a guinea pig...

    RobinsonXR 1 Reply Last reply
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    • D Deeeds

      @RobinsonX That sounds like a LOT of work.

      Well done!!

      If you need a guinea pig...

      RobinsonXR Offline
      RobinsonXR Offline
      RobinsonX
      wrote on last edited by
      #11

      @Deeeds Welp, thank you! ;) It does sound a lot of work. Everything has to be on time and on sequence, the beat has to be perfectly timed, and stuff like that... Thankfully, I just used a method so I don't have to use lots of behaviors.

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      • RobinsonXR RobinsonX

        @Deeeds Welp, thank you! ;) It does sound a lot of work. Everything has to be on time and on sequence, the beat has to be perfectly timed, and stuff like that... Thankfully, I just used a method so I don't have to use lots of behaviors.

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        Deeeds
        wrote on last edited by
        #12

        @RobinsonX All around, it's stunning. Very impressive.

        I've got another question... how'd you do the wonderful parallax effect?

        RobinsonXR 1 Reply Last reply
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        • D Deeeds

          @RobinsonX All around, it's stunning. Very impressive.

          I've got another question... how'd you do the wonderful parallax effect?

          RobinsonXR Offline
          RobinsonXR Offline
          RobinsonX
          wrote on last edited by
          #13

          @Deeeds Oh, the particles? I set the emitter acceleration to negative. (It's to the left) And I set the gravity to make it rise up. (Y)

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          • RobinsonXR RobinsonX

            @Deeeds Oh, the particles? I set the emitter acceleration to negative. (It's to the left) And I set the gravity to make it rise up. (Y)

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            Deeeds
            wrote on last edited by
            #14

            @RobinsonX No, I mean the different layers of backgrounds moving at different speeds.

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            • RobinsonXR Offline
              RobinsonXR Offline
              RobinsonX
              wrote on last edited by
              #15

              Oh wait, wrong one... That's for the wind... The background particles are just particles emitting to the left at different speeds, and I set the scale to variate a little.

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              • RobinsonXR RobinsonX

                Oh wait, wrong one... That's for the wind... The background particles are just particles emitting to the left at different speeds, and I set the scale to variate a little.

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                Deeeds
                wrote on last edited by
                #16

                @RobinsonX here's a track, the last third of which might make a good level:

                https://soundcloud.com/feedme/deadmau5-strobe-feed-me-remix

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                • RobinsonXR Offline
                  RobinsonXR Offline
                  RobinsonX
                  wrote on last edited by
                  #17

                  Oh wow. This is good! :D

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                  • RobinsonXR Offline
                    RobinsonXR Offline
                    RobinsonX
                    wrote on last edited by
                    #18

                    0_1510405859902_E47E105D-9D0E-4F21-B124-C14CE4DAD667.png

                    Melee Weapons Coming Soon?

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                    • RobinsonXR Offline
                      RobinsonXR Offline
                      RobinsonX
                      wrote on last edited by
                      #19

                      Been working on it for a week, it's almost done! :D

                      1 Reply Last reply
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                      • RobinsonXR Offline
                        RobinsonXR Offline
                        RobinsonX
                        wrote on last edited by
                        #20

                        0_1511469821111_E4304360-E2AE-4831-91C9-E375FED077CC.jpeg

                        Anyone interested in making 2D YouTube intros?

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                        • RobinsonXR RobinsonX

                          0_1511469821111_E4304360-E2AE-4831-91C9-E375FED077CC.jpeg

                          Anyone interested in making 2D YouTube intros?

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                          Deeeds
                          wrote on last edited by
                          #21

                          @RobinsonX I'm missing the joke. Or reference. Or something. What do you mean?

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                          • RobinsonXR Offline
                            RobinsonXR Offline
                            RobinsonX
                            wrote on last edited by
                            #22

                            I just wanted to see if anyone wants their own 2D introduction for YouTube..... I could make a 2D rendering system for this idea.

                            KamdroidK 1 Reply Last reply
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                            • RobinsonXR RobinsonX

                              I just wanted to see if anyone wants their own 2D introduction for YouTube..... I could make a 2D rendering system for this idea.

                              KamdroidK Offline
                              KamdroidK Offline
                              Kamdroid
                              wrote on last edited by
                              #23

                              @RobinsonX However, wouldn’t this have to be saved via screen recording?

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                              • RobinsonXR Offline
                                RobinsonXR Offline
                                RobinsonX
                                wrote on last edited by
                                #24

                                Yeah. On IOS 11 and above, there is a way to get screen recording. There is a screen recording option in settings for the control center.

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                                • RobinsonXR Offline
                                  RobinsonXR Offline
                                  RobinsonX
                                  wrote on last edited by
                                  #25

                                  Character Animation? :D Working on this for the new game that's coming up!

                                  KamdroidK 1 Reply Last reply
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                                  • RobinsonXR RobinsonX

                                    Character Animation? :D Working on this for the new game that's coming up!

                                    KamdroidK Offline
                                    KamdroidK Offline
                                    Kamdroid
                                    wrote on last edited by
                                    #26

                                    @RobinsonX awesome. Are you using seperate blocks to animate it? I’ve been trying to do this, but unsure what is the best way to connect the objects together.

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                                    • RobinsonXR Offline
                                      RobinsonXR Offline
                                      RobinsonX
                                      wrote on last edited by
                                      #27

                                      Using Seperate Objects. I use weld attach behaviors to allows multiple objects look like one. :3 And Some Move By And Rotate behaviors.

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                                      • RobinsonXR Offline
                                        RobinsonXR Offline
                                        RobinsonX
                                        wrote on last edited by
                                        #28

                                        Getting closer..

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                                        • RobinsonXR Offline
                                          RobinsonXR Offline
                                          RobinsonX
                                          wrote on last edited by
                                          #29

                                          0_1515014704062_83786078-6C76-4706-8EC3-2474264C2609.png

                                          Yeah.... All of these things will be functional soon.

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