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    RobinsonX (Game ChangeLogs)

    Scheduled Pinned Locked Moved
    WIP and Showcase
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    • RobinsonXR
      RobinsonX @RobinsonX
      last edited by

      New Game Coming Out Soon!

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        Deeeds @RobinsonX
        last edited by

        @RobinsonX Very cool riff on "The Impossible Game" concept.

        How do you store and retrieve such a long level of spike placements?

        RobinsonXR 1 Reply Last reply Reply Quote 0
        • RobinsonXR
          RobinsonX @Deeeds
          last edited by

          @Deeeds Spawn On behaviors, They recycle themselves reducing lag. :) Also timing and lots of arrays making sure everything looks the same every attempt.

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            Deeeds @RobinsonX
            last edited by

            @RobinsonX That sounds like a LOT of work.

            Well done!!

            If you need a guinea pig...

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            • RobinsonXR
              RobinsonX @Deeeds
              last edited by

              @Deeeds Welp, thank you! ;) It does sound a lot of work. Everything has to be on time and on sequence, the beat has to be perfectly timed, and stuff like that... Thankfully, I just used a method so I don't have to use lots of behaviors.

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                Deeeds @RobinsonX
                last edited by

                @RobinsonX All around, it's stunning. Very impressive.

                I've got another question... how'd you do the wonderful parallax effect?

                RobinsonXR 1 Reply Last reply Reply Quote 0
                • RobinsonXR
                  RobinsonX @Deeeds
                  last edited by

                  @Deeeds Oh, the particles? I set the emitter acceleration to negative. (It's to the left) And I set the gravity to make it rise up. (Y)

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                    Deeeds @RobinsonX
                    last edited by

                    @RobinsonX No, I mean the different layers of backgrounds moving at different speeds.

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                    • RobinsonXR
                      RobinsonX
                      last edited by

                      Oh wait, wrong one... That's for the wind... The background particles are just particles emitting to the left at different speeds, and I set the scale to variate a little.

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                        Deeeds @RobinsonX
                        last edited by

                        @RobinsonX here's a track, the last third of which might make a good level:

                        https://soundcloud.com/feedme/deadmau5-strobe-feed-me-remix

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                        • RobinsonXR
                          RobinsonX
                          last edited by

                          Oh wow. This is good! :D

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                          • RobinsonXR
                            RobinsonX
                            last edited by

                            0_1510405859902_E47E105D-9D0E-4F21-B124-C14CE4DAD667.png

                            Melee Weapons Coming Soon?

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                            • RobinsonXR
                              RobinsonX
                              last edited by

                              Been working on it for a week, it's almost done! :D

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                              • RobinsonXR
                                RobinsonX
                                last edited by

                                0_1511469821111_E4304360-E2AE-4831-91C9-E375FED077CC.jpeg

                                Anyone interested in making 2D YouTube intros?

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                                  Deeeds @RobinsonX
                                  last edited by

                                  @RobinsonX I'm missing the joke. Or reference. Or something. What do you mean?

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                                  • RobinsonXR
                                    RobinsonX
                                    last edited by

                                    I just wanted to see if anyone wants their own 2D introduction for YouTube..... I could make a 2D rendering system for this idea.

                                    KamdroidK 1 Reply Last reply Reply Quote 0
                                    • KamdroidK
                                      Kamdroid @RobinsonX
                                      last edited by

                                      @RobinsonX However, wouldn’t this have to be saved via screen recording?

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                                      • RobinsonXR
                                        RobinsonX
                                        last edited by

                                        Yeah. On IOS 11 and above, there is a way to get screen recording. There is a screen recording option in settings for the control center.

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                                        • RobinsonXR
                                          RobinsonX
                                          last edited by

                                          Character Animation? :D Working on this for the new game that's coming up!

                                          KamdroidK 1 Reply Last reply Reply Quote 0
                                          • KamdroidK
                                            Kamdroid @RobinsonX
                                            last edited by

                                            @RobinsonX awesome. Are you using seperate blocks to animate it? I’ve been trying to do this, but unsure what is the best way to connect the objects together.

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