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  3. Make Air Resistance same as Get/Set Gravity

Make Air Resistance same as Get/Set Gravity

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  • D Offline
    D Offline
    Deeeds
    wrote on last edited by
    #1

    Air Resistance Behaviour is kind of a setter, but has no getter.

    Gravity has both a getter and setter.

    Please give Air Resistance both a getter and setter.

    Since it's a property that's applicable to individual objects and is an over-ride, please provide both a getter and a setter for this wonderfully useful feature.

    This way conditional logic can be used that finds out what the current value of air resistance is for any given object before doing its magic to change it accordingly.

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    • Michael KhalfinG Offline
      Michael KhalfinG Offline
      Michael Khalfin
      wrote on last edited by
      #2

      I don't see any reason why you would need to get the air resistance. If you were to be creating a complex physics system with changes in air resistance, I would expect you would just naturally keep track of those changes.

      D 1 Reply Last reply
      0
      • Michael KhalfinG Michael Khalfin

        I don't see any reason why you would need to get the air resistance. If you were to be creating a complex physics system with changes in air resistance, I would expect you would just naturally keep track of those changes.

        D Offline
        D Offline
        Deeeds
        wrote on last edited by
        #3

        @GameCRAZY Tuck your shirt in, your hubris is showing.

        Michael KhalfinG 1 Reply Last reply
        -1
        • Aidan_FireA Offline
          Aidan_FireA Offline
          Aidan_Fire
          wrote on last edited by
          #4

          Yep I agree with GameCRAZY, I’d just set the value inside a box container to whatever you set the air resistance. It is a bit inconsistent though, I’m not sure why lots of other behaviours have Gets for them and this one doesn’t, but it’s really easy to work around.

          D 1 Reply Last reply
          0
          • Aidan_FireA Aidan_Fire

            Yep I agree with GameCRAZY, I’d just set the value inside a box container to whatever you set the air resistance. It is a bit inconsistent though, I’m not sure why lots of other behaviours have Gets for them and this one doesn’t, but it’s really easy to work around.

            D Offline
            D Offline
            Deeeds
            wrote on last edited by
            #5

            @Aidan-Oxley said in Make Air Resistance same as Get/Set Gravity:

            It is a bit inconsistent though, I’m not sure why lots of other behaviours have Gets for them and this one doesn’t

            This is a good enough reason to fix this issue.

            Aidan_FireA 1 Reply Last reply
            0
            • D Deeeds

              @Aidan-Oxley said in Make Air Resistance same as Get/Set Gravity:

              It is a bit inconsistent though, I’m not sure why lots of other behaviours have Gets for them and this one doesn’t

              This is a good enough reason to fix this issue.

              Aidan_FireA Offline
              Aidan_FireA Offline
              Aidan_Fire
              wrote on last edited by
              #6

              @Deeeds Yep. Just saying though, it’s not that important.

              D 1 Reply Last reply
              0
              • Aidan_FireA Aidan_Fire

                @Deeeds Yep. Just saying though, it’s not that important.

                D Offline
                D Offline
                Deeeds
                wrote on last edited by
                #7

                @Aidan-Oxley It's not that difficult, either.

                1 Reply Last reply
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                • D Deeeds

                  @GameCRAZY Tuck your shirt in, your hubris is showing.

                  Michael KhalfinG Offline
                  Michael KhalfinG Offline
                  Michael Khalfin
                  wrote on last edited by
                  #8

                  @Deeeds Be it.

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