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    Posts made by aPaperWeight

    • RE: How would I make a friend list system?

      22AC693C-327C-4F09-9A8C-EC5BC8FA0229.png

      Here is a screenshot of a mock up of the friend list in game.

      posted in Help and Support
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      aPaperWeight
    • How would I make a friend list system?

      Question
      How would I make a friend list system?

      What do I want in this?
      Be able send someone a friend request
      Be able accept friend request
      View your friends on a list
      Be able to view your friends profile and stats

      Extra
      Please either send tutorials to help or write your own tutorial in the comments! This will help a lot and will include proper credit.

      posted in Help and Support
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      aPaperWeight
    • RE: Opinions? - New Game Mode, Heist!

      1466EF22-FD54-4318-A2B0-C3882D206B7A.png

      Also a cleaner looking menu! Some adjustments may happen before the new winter update though.

      posted in WIP and Showcase
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      aPaperWeight
    • RE: Needed feature…

      @krdavis Much, much, much agreed! This would speed up updates for my games so much due to most of my code being repetitive. Great thinking and thanks for putting this to the developers attention!

      posted in Comments & Feedback
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      aPaperWeight
    • RE: Opinions? - New Game Mode, Heist!

      @Aidan_Fire Possibly, I suck a graphic design so I either need to learn or find someone that will do it for me.

      posted in WIP and Showcase
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    • Opinions? - New Game Mode, Heist!

      How Is It Played?
      You as a player has four-hundred-fifteen seconds to eliminate as many enemies as possible. Each enemy has a random bounty of 1-100 Player Points, every time you eliminate them, that will add to your Player Points. When the game finishes or you get eliminated you will gather as many Player Points as you have earned. Normal loot pool, starter weapons, and power ups are included in this mode.

      741615D1-871D-41F6-8894-CA3BF6275E10.png

      posted in WIP and Showcase
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      aPaperWeight
    • RE: Reflex V1.3

      Update Log V1.4

      What’s New?

      • New Mode (Zone Capture)
      • New Feature (Body Color)
      • New Mode Select Menu
      • New Shop

      Whats Fixed?

      • 2 Shot Pistol Now Shoots 2 Instead Of 3

      ⚖️ Current Loot Pool
      Weapons

      Revolver (Common)
      Manual Pistol (Uncommon)
      3 Shot Shotgun (Rare)
      Auto Assault Rifle (Epic)
      Rapid Fire SMG (Legendary)
      Health
      2 Shot Pistol (Rare)
      +75 Health
      +15 Shield
      Max Health
      🛒 Current Shop Rotation

      3 Shot Shotgun (Starter Weapon)
      2 Shot Pistol (Starter Weapon)
      Rojo Drip (Body Color)

      Coming In V1.5

      • Ranked
      • Crates
      • Loot Chests
      posted in WIP and Showcase
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      aPaperWeight
    • RE: Saving Score to next Level

      @Gigantlepchen Yes there is a video tutorial! It is either on the hyperPad YouTube channel or by youtuber RXCodes

      posted in Help and Support
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      aPaperWeight
    • RE: How do I search for games?

      @Beffy That is not a feature yet… But they are releasing a new hub design which could have a search feature.

      posted in Help and Support
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      aPaperWeight
    • RE: Beta test the new hyperPad update (1.31)

      @Murtaza I can’t wait for this update and more hopefully to come.

      posted in Announcements
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      aPaperWeight
    • RE: Reflex V1.3

      @RobinsonX Season haven’t started, the game is still in Open Beta, I’m working on a battle royale mode. Once that is out it will start Season 1.

      posted in WIP and Showcase
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      aPaperWeight
    • RE: Reflex V1.3

      Update Log V1.3

      What’s New?

      • New Gun (2 Shot Pistol)
      • New Starter Gun (2 Shot Pistol)
      • New Starter Gun (3 Shot Shotgun)
      • Starter Gun Select Menu
      • New Item Shop Rotation

      What’s Changed?

      • Bug Fixes

      ⚖️ Current Loot Pool
      Weapons

      • Revolver (Common)
      • Manual Pistol (Uncommon)
      • 3 Shot Shotgun (Rare)
      • Auto Assault Rifle (Epic)
      • Rapid Fire SMG (Legendary)
        Health
      • 2 Shot Pistol (Rare)
      • +75 Health
      • +15 Shield
      • Max Health

      🛒 Current Shop Rotation

      • 3 Shot Shotgun (Starter Weapon)
      • 2 Shot Pistol (Starter Weapon)
      • Max Health Heal (Ability)

      Coming In V1.3

      • Ranked
      • Crates
      • Loot Chests
      posted in WIP and Showcase
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      aPaperWeight
    • Reflex V1.3

      👋 Welcome, to Reflex.

      🔫 Reflex is a top down shooter where it progressively gets harder the more waves you unlock, with the max waves being 15, each wave adds one more enemy and makes it way harder to win.

      What’s New?

      • New Map (Toxic Land)
      • New Map (Sandy Battlegrounds)
      • New Settings Tab
      • New Quest Tab
      • New Notifications Tab

      What’s Changed?

      • Changed Map Colors
      • Bug Fixes

      Coming In V1.3

      • Ranked
      • New Gun (Silent 2 Shot Pistol)

      ⚖️ Current Loot Pool

      Weapons

      • Revolver (Common)
      • Manual Pistol (Uncommon)
      • 3 Shot Shotgun (Rare)
      • Auto Assault Rifle (Epic)
      • Rapid Fire SMG (Legendary)

      Health

      • +75 Health
      • +15 Shield
      • Max Health

      🛒 Current Shop Rotation

      • Auto Assault Rifle (Starter Weapon)
      • +50 Shield (Ability)
      • Max Health Heal (Ability)

      Play today to be entitled to a founders pack on September 30th!

      posted in WIP and Showcase
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      aPaperWeight
    • RE: So close to closing shop

      @RobinsonX Question, how do you make the movement joystick into WASD for PC users or will it only be joystick.

      posted in Comments & Feedback
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      aPaperWeight
    • RE: So close to closing shop

      @RobinsonX This is amazing. I can not wait for you to launch this. This makes me so happy and actually gives me a reason to keep making games on hyperPad.

      posted in Comments & Feedback
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    • RE: New to HyperPad, excited,but disappointed about ….

      A website I like to use is kenney.nl

      They have a ton of top down packs.

      posted in Help and Support
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      aPaperWeight
    • RE: One (Release Notes V11.0)

      MEGA UPDATE

      New Features

      • Pro Membership
      • Badges
      • Power Ups (Can’t be used in Ranked game mode.)
      • 1 New Crate

      Changes

      • New Shop Design
      • Sign Up For Ten Studios Community To Get A Free Player Banner And Name Plate
      • New Account Page Design
      • New Locker Page

      Bug Fixes

      • Fixed Season Pass Not Rewarding Coins
      • Fixed Account Page Coin Font
      • Fixed Bot Lag
      • Fixed Locker Not Working
      • Fixed Orange Tank Bundle Not Giving Boost
      • Fixed Ball Not Turning Red When Player Hits The Ball
      posted in WIP and Showcase
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    • RE: So close to closing shop

      I agree, lets compare this to something like Roblox. There is many features lacking in hyperPad, yes it’s a great concept but more can be done. They should advertise more for more users, because it’s kinda dead. They should add currency to have in game purchases. They should have awards handed out for like best developer, best studio, best game, etc. They should update more frequently because there are a lot of bugs. Yes the team is small, but I guarantee if they tried to hire more developers they could easily get some. There is massive potential here. So I hope they improve, but right now, the platform is great, just lacking a bit.

      posted in Comments & Feedback
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      aPaperWeight
    • RE: First game

      I may be 2 years late to this but a good way to start is just making the basic playing aspect. Just basically make a demo or a prototype, a simple main menu, a empty object as a character, and the playing mechanics. Once you have your prototype, slowly start to change to better graphics/assets. Then add small updates over time, then you will have a amazing game with huge potential. (This is the process I used to make my game One)

      posted in Help and Support
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      aPaperWeight
    • RE: Card Game in the making

      Would you like to join our studio? Ten Studios and you and I can make this card game happen.

      posted in Help and Support
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