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    Topics created by Davio

    • DavioD

      Bug When Changing Aspect Ratios from 199:139

      Fixed
      • • • Davio
      1
      0
      Votes
      1
      Posts
      320
      Views

      No one has replied

    • DavioD

      Rounding Error for Object Positions on iPad Pro 11"

      Non-Issue
      • • • Davio
      3
      0
      Votes
      3
      Posts
      648
      Views

      HamedH

      @davio said in Rounding Error for Object Positions on iPad Pro 11":

      1- Set an object's y position to height/2

      @Davio you really shouldn't be doing this because there will always be floating point rounding errors like this.

      If you really need to check positions like that, I suggest checking for a range of values eg. If y > height / 2 + 2 and If y < height / 2 - 2.

    • DavioD

      -1 Game brainstorm

      General Discussion
      • • • Davio
      27
      1
      Votes
      27
      Posts
      3.4k
      Views

      S

      @jonnygamer ok I saw u were on

    • DavioD

      HyperPad Crashes During Animations and Cloning

      Non-Issue
      • • • Davio
      11
      0
      Votes
      11
      Posts
      1.6k
      Views

      DavioD

      @hamed Thank you so much!
      I'll try both of these out

    • DavioD

      Disable the Auto Alignment of Blocks

      Comments & Feedback
      • • • Davio
      2
      0
      Votes
      2
      Posts
      445
      Views

      Aidan_FireA

      @davio I've had this as well, where I don't want my block to be auto aligned when I join it to another. To get around this, I drag the block that I don't want to move and just move it a tiny bit, then when you connect another behaviour to it it will not move.

    • DavioD

      Xcode build crashing

      Fixed
      • • • Davio
      2
      0
      Votes
      2
      Posts
      458
      Views

      HamedH

      Should be fixed with the latest builds

    • DavioD

      Subscription Error

      Non-Issue
      • • • Davio
      4
      0
      Votes
      4
      Posts
      678
      Views

      DavioD

      @hamed Yes, it just worked right now. We found it in the user settings. Thank you!

    • DavioD

      Custom Restrain Areas

      Comments & Feedback
      • • • Davio
      6
      0
      Votes
      6
      Posts
      838
      Views

      Aidan_FireA

      Would be a little tricky, but you could make it non-passable and then use the Ignore Collisions behaviour on every object that it passes through.

    • DavioD

      In App Purchases

      Help and Support
      • • • Davio
      4
      0
      Votes
      4
      Posts
      739
      Views

      MurtazaM

      If you want to do a "proper" in app purchase system, it will only work for exported projects. You would create the user interactions in hyperPad, then write the behind the scenes purchase logic in Objective C.

      Then you could use the send/receive message behaviours to communicate with your objective C code.
      See this post by @Hamed that briefly shows how to communicate with the send/receive message behaviours:
      https://forum.hyperpad.com/post/6737