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    Topics created by Lupo

    • LupoL

      loop not working

      Help and Support
      • • • Lupo
      5
      1
      Votes
      5
      Posts
      244
      Views

      RobinsonXR

      @Lupo The loop triggers events instantaneously, so it doesn't wait until the behaviors under it are done executing like Kamdroid said.

      The wait behavior would execute once because every time it's executed, it interrupts its previous instance - it's like resetting a clock every time it executes.

      The way you would achieve something like this is to connect the behaviors from the bottom to the top so it makes a loop. When you want to stop the loop, use the Behavior Off behavior to interrupt the chain of events.

    • LupoL

      No permission on my own project

      Bug Reports
      • • • Lupo
      7
      1
      Votes
      7
      Posts
      371
      Views

      ZomZ

      Hi,

      I just emailed asking to have a project fixed, but on a hunch, I airdropped in to my MAC, then airdropped it back to my iPad.

      The reimported file works just fine.

    • LupoL

      Global behaviours are deleted when changing orientation

      Bug Reports
      • • • Lupo
      3
      1
      Votes
      3
      Posts
      187
      Views

      LupoL

      @RobinsonX Sorry, I have just re-added all behaviours. And I tried to reproduce it, but I am afraid, I cannot. So please close this bug report.

    • LupoL

      import text file

      Help and Support
      • • • Lupo
      10
      1
      Votes
      10
      Posts
      544
      Views

      RobinsonXR

      @Lupo Oh yeah I forgot but you would use Text Operation if you're importing a comma-seperated string.

      If you use the split feature in that behavior, then it will output an array that can be plugged into Modify Array to set the array.

    • LupoL

      Global Array

      Help and Support
      • • • Lupo
      3
      0
      Votes
      3
      Posts
      538
      Views

      Aidan_FireA

      Yep, you can set an object's attribute to an array, broadcast it as a message or store it in a box container.

    • LupoL

      Spawn objects freezes other object’s moves

      Help and Support
      • • • Lupo
      5
      0
      Votes
      5
      Posts
      785
      Views

      LupoL

      @deeeds I don’t know, but I hope you can explain me in detail? 😉 Thx

    • LupoL

      Sound with pitch greater 100 cannot be made loopable

      Fixed
      • • • Lupo
      1
      1
      Votes
      1
      Posts
      425
      Views

      No one has replied

    • LupoL

      Sound doesn’t loop properly

      Fixed
      • • • Lupo
      8
      0
      Votes
      8
      Posts
      1.2k
      Views

      HamedH

      It sounds like you need the sound to preload the sound effect. A work around could be to play the sound with 0 volume initially that way its loaded into memory, and you can try playing it again later.

    • LupoL

      Drag and Drop unusable

      Comments & Feedback
      • • • Lupo
      3
      0
      Votes
      3
      Posts
      208
      Views

      LupoL

      @Aidan-Oxley Actually I did exactly this and it didn't work. I tried again and now is working... Thanks anyway!

    • LupoL

      Convert empty object into asset/graphic

      Help and Support
      • • • Lupo
      16
      0
      Votes
      16
      Posts
      969
      Views

      MurtazaM

      @Lupo HyperPad isn't GamePress. It was rewritten from scratch. Certain changes were made for performance reason, and other changes for usability.