It works perfectly, thank you!
MrAeon1111
Posts
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How to properly display the text from an array in a label -
Object behavior panel freezesYes, I try to double tap like 1 million times it didn’t work
I tried 1 million and one time and it workedBut this time it was scary….
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Object behavior panel freezesHi,
I have an object that I use for game logic, and when I open it, it freezes.
Usually, it is quite easy to fix by changing the iPad orientation—switching between portrait and landscape mode unfreezes everything—but not this time.
Now, whatever I do, I cannot zoom in, zoom out, or move within the Object Behavior panel. It is completely stuck.
It is impossible to move, rotate, or do anything inside it. I have tried reloading everything and logging out, but nothing changes. -
How to properly display the text from an array in a labelHello,
I would like to display the text of an array in a label without the parentheses and the “” just the text.
From
[Apple””Cat””Bear]
To
Apple Cat BearIs there an easy way to do that?
Thanks.
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From scene to scene hyperPad not loading all behavioursHi,
From one scene to another, HyperPad does not load the behaviors correctly. I am navigating through multiple scenes, some of which use the same settings, but HyperPad fails to load all the behaviors. However, when I load a scene independently, everything works perfectly.
Do you have any idea what might be causing this?
I am already familiar with the usual layer-related issues, so that does not seem to be the problem. It only works when I restart the scene while already inside it. But when I enter the scene from another one, it does not work.
It seems quite strange, so I might be missing something. Please let me know if you have any idea what could be happening. -
How to shoot in a specific direction.Hello
I have an enemy shooting at me.
How can I do that?
With move to it works until my character, but the projectile doesn’t continue as its trajectory. It stops.Trying to improvise with sin and cos without popper tutorial, it’s impossible for me. doesn’t make sense to do anything with a proper tutorial anyway.
The shoot button doesn’t work cause of many issues, layer problem and obviously the bullet not being an object.
So how do I shoot in a specific direction?
Where do I get my angle from?
Does anyone have a proper tutorial on how to shoot in a specific direction?I saw the tutorial with the joystick shooting direction… but it doesn’t help at all for what I’m doing. I still don’t understand how to get the angle and it’s a complete different scenario.
It’s a simple bullet hell so one object shooting at another object, but the bullet must continue its way not stopping at the object B
Can you please give me a hand?
Thank you -
Hit by bullet management tips & tricksHello,
Can you please give me some advice? How to manage that?
I am working on the bullet hell.
I have enemies shooting with shoot.
When I choose hit by bullet I have to choose the source of shoot every single time?
So if I have 100 enemies shooting three different type of bullet each. How do I manage that?The bullets are not objects unfortunately.
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Projectile not showing up on layerWow cool thanks
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Projectile not showing up on layerAs I’m not an engineer in IT or mathematician.
I would need a tutorial on how to shoot with a precise angle.
Trying to become an engineer now, it will be too late for me.
I would need a tutorial for that.When you just have to have a node that say shoot by an angle. making this by yourself with math formula, it’s mind blowing weird.
Do you know somebody or something that can show me a complete and clean explanation how to do this?
Thank you very much -
Projectile not showing up on layerAnd yes, it’s exactly what I meant about the bullet object… it would be nice to have a both system. even if it has performance issue… the performance issue we can judge by ourselves when we do something..
Otherwise, it’s much too limited -
Projectile not showing up on layerI cannot find the Z option in shoot…
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Projectile not showing up on layerOr, do you have any work around?
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Projectile not showing up on layerIt would be nice that the bullets could have a tag just like an object.
It’s very useful when you have a hit box inside a collision box.
So you have a collision box for general collision and in the centre you have the real hit box -
Projectile not showing up on layerDid you publish a new version of the app?
How did you fix it? Is it something in the behaviour that is visible so we can change the Z axis? Or we have to use a behaviour on that behaviour? -
Projectile not showing up on layerThis doesn’t really help me a lot. I don’t understand it. I can’t find any nodes with that name. Would it be possible to have a concrete explanation on how that works? Thank you.

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Projectile not showing up on layerDo you have any idea how to re-create that shoot button?
To shoot at a specific angle? To shoot at 360° for example to shooting in different pattern is there any up-to-date tutorial somewhere? -
Projectile not showing up on layerI retested it again.. it would be nice thanks… No shoot for a bullet hell.. it’s problematic…
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Projectile not showing up on layerBut the shoot doesn’t work it doesn’t respect the layers.
Is it possible to change the Z axis of the bullet somehow? -
Projectile not showing up on layerI create a new layer and now it works…