Theses are the tools I use. I’ll post a few tips and tricks soon. The main challenge I have is creating a workflow for animation. I’ll describe some workflows I have so far.
I just downloaded a cool app called mobileML which allows you to train neural design neural networks right on your mobile device as well as train, load or save them (you can save them as python3 files or even as a dataset.
It made me think that a neural network is possible with Hyperpad, but I don't know the first thing about how to actually build them. I want to learn how to build a very basic neural network though. Anyone had a crack at it yet?
Instead of spreading my wish list throughout the site, I thought to make a single post where I can jot some features that I'd like to see in Hyperpad. For a while I've been toying with the idea of using Hyperpad to make a top-notch IOS app, but there are some things that would make it more feasible. These aren't all of the ideas I have thought of, but I'll be adding to the list.
Other posts I made on this
I’m under the impression it’s possible to create an animation system with HyperPad. This is just a test. But basically you store the x,y coordinates of an object with the press of a button. This data could be saved to a file with a name and retired with a “Load from file” behavior. Just an idea, but what do you think is a good approach?
So, the issue was that I was to draw on an empty object. It has to be an image graphic. However, scaling the graphic after you run it the first time yields all sorts of buggy behavior.
Also, I had to put a wait on the draw to activate it. I guess render texture has to trigger first. That’s why it didn’t work for another thing I was trying.
@ItzDrago Use the "Documents by Readdle" app to store your animations in a folder (animation must be a PNG sequence of photos). You can use the "Graphics" import to navigate to your documents folder and select "Select All." This will import all of your frames into hyperpad.
I can't find where I requested this, but perhaps there is a manual way to share objects (with behavior logic) between projects? Perhaps opening the .tap file on a desktop computer?
This would be an awesome feature because we could share whole logic systems to be re-used in other projects. Maybe if Copy worked across products that would be an easy task?
@Murtaza Hi. I downloaded the beta and the issues are fixed. Thank you! Do you have a link to that tutorial?
I do think that a youtube channel with tutorials on the behaviors would be a good idea. Every time a new feature is released, a simple tutorial could be created.
P.S - but I guess you already do that...