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    • IAmPotatI

      Move player forward In their direction

      Watching Ignoring Scheduled Pinned Locked Moved Unsolved Help and Support
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      RobinsonXR
      @IAmPotat The Raycast Test behavior outputs a normal field. This is the angle that the ray would travel if it were to reflect. You can use this to rotate an object to that angle, and then use a Calculate Direction behavior to calculate the x_vector and y_vector from the center of the object to where it's facing. You can use those values to determine how much your object moves when a ray has intersected with an object. If you need help on how to use the behavior, this video has step-by-step examples:
    • KrystalYeeK

      The 2026 Awards List!

      Watching Ignoring Scheduled Pinned Locked Moved Announcements
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      KrystalYeeK
      Here are the latest awards. Share which ones you want and got! Early Bird: Logged in 3 days straight. Nice start! Dedicated Player: Played projects 3 days in a row. Keep going! Quick Commenter: Commented 3 days straight. Your voice matters! Like Away!: Liked 3 projects. Spread the love! Daily Champ: Logged in a full week. Way to go! Indie Games Addict: Played every day for 7 days. Keep rolling! Comment Star: Commented daily for a week. Shining voice! Lightning Likes: Liked 7 projects! Login Legend: Logged in 30 days straight. Epic streak! Indie Games Master: Played projects every day for a month. Game on! Comment Icon: Commented daily for 30 days. Rule the chat! Like Bug: Liked 30 projects. Live and Breathe hyperPad: Logged in 60 days straight. You're here more often than we are! Like Legend: Wow, 60 projects