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    • MrAeon1111M

      Can’t switch joysticks (Change weapon)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support
      5
      0 Votes
      5 Posts
      46 Views
      MrAeon1111M
      @RobinsonX The disable function works. But I cannot activate the new joystick. Enable and execute do not work on the new joystick
    • MrAeon1111M

      Attribute default value not loading at game start

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support
      5
      1 Votes
      5 Posts
      74 Views
      RobinsonXR
      @MrAeon1111 There are two ways. Behaviors that don't have anything attached to the top are triggered when the scene starts. We call these root behaviors. You can have your Set Attribute behaviors be root behaviors. In the editor, you can define object attributes from the selected objects like shown in the screenshot below. [image: 93b50169-ebd7-4d97-8a7c-4760438b5f9b.jpeg]
    • Bryce678B

      Somthing I’m working on

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
      4
      3 Votes
      4 Posts
      46 Views
      Ya7Y
      @Bryce678 Good work
    • MrAeon1111M

      Forum new topic window problem iPad Pro

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports
      3
      1 Votes
      3 Posts
      42 Views
      MrAeon1111M
      @Bryce678 I use the forum on the iPhone.
    • Ya7Y

      When importing my games to another device, it cannot open them.

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports
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      6 Posts
      198 Views
      RobinsonXR
      @Ya7 I'm proud to inform you that the behavior system is getting a major rework - behavior logic is getting a performance boost while also becoming even more versatile. Projects should be running noticeably smoother after this rework. :)