hyperPad 2.3 is here!
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You built this with us.
The latest hyperPad combines your Beta feedback with new tools that make no code game creation on iPad faster and more powerful than ever.
Test it out, share your thoughts, and keep shaping the future of game development on iPad with hyperPad.
Thank you for making amazing games with us.
hyperPad Team 💚
About Version 2.3
Your favorite game engine on iPad just leveled up.
Introducing Prefabs. Reusable logic that changes how you build in hyperPad, plus major behavior upgrades and fixes!
The all-new Prefabs and Templates system is here. Build games with reusable logic, share game behaviors across different scenes, and even export objects to other game projects.
Combine that with reworked Joystick and Tilt controls, new Hover, Debounce, and Shake behaviors, and dozens of fixes and polish throughout, and this is one of hyperPad’s biggest updates yet.
New Features:
• Added Prefabs and Templates: you can now have behavior logic shared across objects in multiple scenes, and export object files to use in other projects.
• Reworked If behaviors: the If behavior will now have an additional nub on the right that triggers if the condition is not met.
• Revamped the Joystick Controlled and Tilt Controlled behaviors: these behaviors now offer more granular control over movement and rotation.
• Added a Hover Event behavior that triggers other behaviors on hover events: On Hover, While Hovering and On Exit.
• Added a Debounce behavior that limits how often behaviors can execute.
• Added a new Ad Banner Event behavior that triggers on ad banner events: Ad Loaded, Ad Clicked, Received Error, and Impression Recorded.
• Added a Shake Object behavior.
• Added regular expression support in the split operation in the Text Operation behavior.
• The Set Sound Settings behavior can now affect Sound objects.Bug Fixes & Improvements:
• The camera boundaries will now be visible when selecting objects and areas from the behavior editor.
• Fixed transparency loss in imported animations.
• Fixed the "Auto" Aspect Ratio, miscalculating the nearest aspect ratio in portrait mode.
• Fixed a crash in the editor with iPadOS 26.
• Fixed freezing caused by advertisement banners.
• Fixed advertisement banners requesting ads too frequently.
• Fixed performance drops caused by drawing an uncached graphic into a Render Texture.
• Fixed an issue that caused the Shoot behavior to be unable to play sound effects.
• Fixed crash when pressing x in the activity feed.
• Fixed the visual notification being hidden behind the top toolbar.
• Fixed the behavior toolbar being visible in the particle and sound editors.
• Fixed the asset library not returning to its original state when returning from the particle and sound editors.
• Fixed the selection box having a visual offset when selecting objects from the behavior editor.
• Fixed crashes when playing projects on iOS 13.
• Fixed behaviors without output nubs being unable to be snapped into position.
• Fixed visual bugs in the some menus in the editor that were introduced in the previous update.
• Fixed the Alert title in the Open URL behavior when opening websites in Safari.
• Fixed inconsistent style of search bars between iOS 16 and iOS 26.
• Fixed more project permission errors.