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hyperPad

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  3. Can't use health bars no matter what

Can't use health bars no matter what

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  • Alexcoolkid00A Offline
    Alexcoolkid00A Offline
    Alexcoolkid00
    wrote on last edited by
    #1

    I CANT USE HEALTH BARS! It says I can use it on a graphic so what DO I use it on? its really annoying because I want to make a game that uses it

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    • MurtazaM Offline
      MurtazaM Offline
      Murtaza
      Admin
      wrote on last edited by
      #2

      I can't recreate this issue on my end. Health bars are working as intended.
      Can you give a step by step description of what you’re doing so I can recreate this issue?

      We also received your email, and I tried replying but it's not working and bounces back. Please private message me on here with an updated email for your account or you may have issues logging in soon.

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      • MurtazaM Offline
        MurtazaM Offline
        Murtaza
        Admin
        wrote on last edited by
        #3

        After reading your post again, and your email that you sent.. I think I figured out what you're trying to say.

        Are you using the "add to health bar" behaviour (or some other health bar behaviour), then for the object selecting a graphic in your scene? If so, then you can't select regular graphics as health bars, You need to add a health bar object to your scene.

        To do this, drag the beaker icon off the dock and into your scene. From the pop up select "Health Bar". This will add a health bar object to your scene. Once you have the object added, you can then chagne it's graphic to make it more custom looking (note: health bars have two graphics, a container, and the actual bar).

        Hopefully this was your issue.

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