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    Lightning

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    • BryanB
      Bryan
      last edited by

      I wannt to have Night in my game and that the character is shining in the dark, so when he moves by you can see what's in the background.

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      • O
        Oli
        last edited by

        I have made a very basic lighting system in one of my unreleased games. All I did was make layer and put an empty object in it that fills the entire map. Inside this empty object I put a change colour block that set the colour to a slightly transparent dark purple, then I connected it to another block that set the colour back to the transparent colour. I connected these two blocks to a "wait 0 seconds" block and looped it.

        I hope this helped.

        BryanB 1 Reply Last reply Reply Quote 0
        • BryanB
          Bryan @Oli
          last edited by

          @Oli
          Trank you very much. I testen it out, but I think I did something wrong.

          Could it be possible for you to cremte a litte Hub, so I could see what exactle you did.

          Best wishes,

          Bryan

          Jack8680J 1 Reply Last reply Reply Quote 0
          • Aidan_FireA
            Aidan_Fire
            last edited by Aidan_Fire

            Have a big black empty object on your Scene or Global UI layer (scene if only one of your Scenes will have lightning) that takes up the entire screen, and whenever you want lightning to strike, make the black object turn transparent for a very short time before you set it black again. Pretty easy, for better effects too make sure that all your graphics have intense white light on them or something to make them look more realistic when the black object stops hiding everything.

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            • Jack8680J
              Jack8680 @Bryan
              last edited by

              @Bryan I'm confused... do you want lightning or lighting???

              iTap DevelopmentI 1 Reply Last reply Reply Quote 0
              • iTap DevelopmentI
                iTap Development @Jack8680
                last edited by

                @Jack8680 I think he means lighting, maybe a typo🤔

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                • BryanB
                  Bryan
                  last edited by

                  Oh sorry yeah I mean lighting. I made a typing error,

                  Jack8680J 1 Reply Last reply Reply Quote 0
                  • Aidan_FireA
                    Aidan_Fire
                    last edited by

                    Oh, you will need an image maker/editor then to make a black shape to take up the entire screen and a blurry transparent spot (so everything except the blurry transparent spot appears black)

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                    • Jack8680J
                      Jack8680 @Bryan
                      last edited by Jack8680

                      0_1480921732157_IMG_2556.PNG @Bryan you can use this if you want, I'm not sure whether it's exactly what you're looking for. (Save to camera roll, it shows as black because of the transparency)

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                      • TutorialDoctorT
                        TutorialDoctor
                        last edited by

                        You will want to set the blending mode of any B&W image to DODGE also.

                        iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                        • iTap DevelopmentI
                          iTap Development @TutorialDoctor
                          last edited by

                          @TutorialDoctor why?

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                          • MurtazaM
                            Murtaza Admin
                            last edited by

                            The dodge blending mode will lighten anything behind it as well.

                            iTap DevelopmentI Jack8680J 2 Replies Last reply Reply Quote 0
                            • iTap DevelopmentI
                              iTap Development @Murtaza
                              last edited by

                              @Murtaza oh ok

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                              • Jack8680J
                                Jack8680 @Murtaza
                                last edited by Jack8680

                                @Murtaza but it also adds white to black, so instead of lighting, it will look very faded but brighter, which doesn't exactly look right: 0_1481165513559_IMG_2559.PNG

                                MurtazaM 1 Reply Last reply Reply Quote 0
                                • MurtazaM
                                  Murtaza Admin @Jack8680
                                  last edited by

                                  @Jack8680 Well yeah. It depends heavily on your other graphics :).

                                  Try the other blend options.
                                  Here's an explanation of them:
                                  https://hyperpad.zendesk.com/hc/en-us/articles/211305123-Color-Blending

                                  Jack8680J 1 Reply Last reply Reply Quote 0
                                  • Jack8680J
                                    Jack8680 @Murtaza
                                    last edited by

                                    @Murtaza I've played with all the blend options before, but to create something that feels like real lighting I think we would need the masking blend option, so we can mask a black layer to reveal the background. And then maybe that could be combined with a transparent dodge to produce a kind of glare effect for more intense areas of light.

                                    MurtazaM 1 Reply Last reply Reply Quote 0
                                    • TutorialDoctorT
                                      TutorialDoctor
                                      last edited by

                                      This is the effect I get using Dodge. Make the lights with transparent backgrounds.

                                      0_1481301676783_IMG_1299.PNG

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                                      • MurtazaM
                                        Murtaza Admin @Jack8680
                                        last edited by

                                        @Jack8680 it's. It a replacement for real lighting. But it is a great way to bring some life to your scene and make them feel more dynamic.

                                        Jack8680J 1 Reply Last reply Reply Quote 0
                                        • Jack8680J
                                          Jack8680 @Murtaza
                                          last edited by

                                          I agree that it looks good with dodge, but mask would allow for more realistic lighting.

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                                          • TutorialDoctorT
                                            TutorialDoctor
                                            last edited by TutorialDoctor

                                            Dodge gives some pretty good results. Using a gradient, the whiter the more intense the light. Fade off to either black or opaque to simulate falloff.
                                            0_1481564871166_IMG_1308.PNG

                                            Jack8680J 1 Reply Last reply Reply Quote 0
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