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  3. I don’t know how to code well in this

I don’t know how to code well in this

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  • MurtazaM Offline
    MurtazaM Offline
    Murtaza
    Admin
    wrote on last edited by
    #10

    See this on sharing values between behaviours:
    https://hyperpad.zendesk.com/hc/en-us/articles/202467445-Sharing-Values-Between-Behaviors

    But box containers are are restricted to the object it self. So another object in your scene can not read/write to it.

    Instead, you can use something like attributes. Attributes is a lit of keys/values for an object that can be accessed by any other object.

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    • Hyper dus gamesH Offline
      Hyper dus gamesH Offline
      Hyper dus games
      wrote on last edited by
      #11

      How do Attributes work?

      MurtazaM 1 Reply Last reply
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      • Hyper dus gamesH Hyper dus games

        How do Attributes work?

        MurtazaM Offline
        MurtazaM Offline
        Murtaza
        Admin
        wrote on last edited by
        #12

        @Hyper-dus-games
        See our documentation
        https://hyperpad.zendesk.com/hc/en-us/articles/207778953-Object-Attributes

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        • Hyper dus gamesH Offline
          Hyper dus gamesH Offline
          Hyper dus games
          wrote on last edited by
          #13

          Sorry for so many questions but I just don’t understand I’m trying to bring a value to a different block to then change that value when it’s clicked on that different block

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          • Aidan_FireA Offline
            Aidan_FireA Offline
            Aidan_Fire
            wrote on last edited by
            #14

            I might be able to help but I don't understand exactly what you're trying to do, can you give more details?

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            • Aidan_FireA Offline
              Aidan_FireA Offline
              Aidan_Fire
              wrote on last edited by
              #15

              To create a variable that more than one object can see, use Attributes. First create the attribute in the object that you want to store the variable:
              B389808A-85F8-433D-8C55-78F17B634135.jpeg
              Then you can use Set Attribute to modify the variable (make sure you select the object that owns the Attribute and select the right attribute) and you can use Get Attribute in other objects to send it over. Hope this helps.

              Hyper dus gamesH 1 Reply Last reply
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              • Aidan_FireA Aidan_Fire

                To create a variable that more than one object can see, use Attributes. First create the attribute in the object that you want to store the variable:
                B389808A-85F8-433D-8C55-78F17B634135.jpeg
                Then you can use Set Attribute to modify the variable (make sure you select the object that owns the Attribute and select the right attribute) and you can use Get Attribute in other objects to send it over. Hope this helps.

                Hyper dus gamesH Offline
                Hyper dus gamesH Offline
                Hyper dus games
                wrote on last edited by
                #16

                @Aidan-Oxley can you send a video of that proses? Because I don’t fully understand

                (Sorry for so many questions)

                Aidan_FireA 1 Reply Last reply
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                • Hyper dus gamesH Hyper dus games

                  @Aidan-Oxley can you send a video of that proses? Because I don’t fully understand

                  (Sorry for so many questions)

                  Aidan_FireA Offline
                  Aidan_FireA Offline
                  Aidan_Fire
                  wrote on last edited by
                  #17

                  @Hyper-dus-games yes I can, give me a few minutes.

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                  • Aidan_FireA Offline
                    Aidan_FireA Offline
                    Aidan_Fire
                    wrote on last edited by
                    #18

                    Ok, so I have created an example and recorded the whole thing. In this example, I have two objects. If you touch the first one (on the right), you will be given a pop up where you will be able to type in anything you want, and this object will save what you type as an attribute and also display as text what you entered. The second object (to the left) will get the attribute of the first object and then display it as text.

                    I also decided to add some colour behaviours just for the video so you could see when I am touching the labels. I ran into a small problem while making it to do with the timing of behaviours which is why you will see it fail the first time. I'll send you a link to the project as well if you want to open it yourself.

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                    • Aidan_FireA Offline
                      Aidan_FireA Offline
                      Aidan_Fire
                      wrote on last edited by Aidan_Fire
                      #19

                      E0DF639D-BC23-4E78-99B2-FEC71318DD4A.MP4

                      Video is above (I would recommend copying it and pasting to another browser, it's weird in hyperPad), copy and paste this link into safari for the project: https://go.aws/39n3Taz

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