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  3. Conditional collisions

Conditional collisions

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  • StanicaS Offline
    StanicaS Offline
    Stanica
    wrote on last edited by
    #1

    I'm working on a mini-golf game where you drag the putter back to build power, and release to have it shoot toward the ball. I want to add some enemies that you can hit with the ball but currently the putter also collides with them. How can I make the putter pass through enemies but still collide with the ball?

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    • MurtazaM Offline
      MurtazaM Offline
      Murtaza
      Admin
      wrote on last edited by
      #2

      We have an ignore collisions behaviour. Will this do what you want?

      https://hyperpad.zendesk.com/hc/en-us/articles/360016443491-Ignore-Collisions

      StanicaS 1 Reply Last reply
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      • RobinsonXR Offline
        RobinsonXR Offline
        RobinsonX
        wrote on last edited by
        #3

        @Stanica You can make the enemies passable, so the ball can pass through the enemies but still register collisions.

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        • MurtazaM Murtaza

          We have an ignore collisions behaviour. Will this do what you want?

          https://hyperpad.zendesk.com/hc/en-us/articles/360016443491-Ignore-Collisions

          StanicaS Offline
          StanicaS Offline
          Stanica
          wrote on last edited by
          #4

          @Murtaza said in Conditional collisions:

          We have an ignore collisions behaviour. Will this do what you want?

          https://hyperpad.zendesk.com/hc/en-us/articles/360016443491-Ignore-Collisions

          ....can't believe I missed that. Thanks!

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