Top Down Floaty Movement (how to fix?)
I’ve been gone a long time. Funny thing, I am here now searching for a solution, to my current problem, and it turns out, it’s the same issue I had back in 2022. See link above.
Reading the responses now, I have no idea what they are talking about. I am very much a noob, two years ago, when I started I was a noob, and I left still being noob.
My issue, basically, my character is being way too floaty. I tried changing the following parameters:
• walk speed m/s
Nothing works. I left the character mass parameters on default (not sure if this matters)
How do I get rid of this floaty movement mess?
If you are to help.. please provide image or video, showing the steps - so I can visually reference (and future users) can see the solution.
@dumbTactics Sorry for the late response, but make the world gravity stronger to remove the "floatiness". You can do this in project settings or use the Set Gravity behavior.