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  3. Top Down Floaty Movement (how to fix?)

Top Down Floaty Movement (how to fix?)

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  • dumbTacticsD Offline
    dumbTacticsD Offline
    dumbTactics
    wrote on last edited by dumbTactics
    #1

    Re: Minimize Joystick Deadzone? (For side view game)

    I’ve been gone a long time. Funny thing, I am here now searching for a solution, to my current problem, and it turns out, it’s the same issue I had back in 2022. See link above.

    Reading the responses now, I have no idea what they are talking about. I am very much a noob, two years ago, when I started I was a noob, and I left still being noob.

    My issue, basically, my character is being way too floaty. I tried changing the following parameters:

    • walk speed m/s
    • acceleration
    • deceleration

    Nothing works. I left the character mass parameters on default (not sure if this matters)

    How do I get rid of this floaty movement mess?
    Video Link

    If you are to help.. please provide image or video, showing the steps - so I can visually reference (and future users) can see the solution.

    Thank you.

    RobinsonXR 1 Reply Last reply
    0
    • dumbTacticsD dumbTactics

      Re: Minimize Joystick Deadzone? (For side view game)

      I’ve been gone a long time. Funny thing, I am here now searching for a solution, to my current problem, and it turns out, it’s the same issue I had back in 2022. See link above.

      Reading the responses now, I have no idea what they are talking about. I am very much a noob, two years ago, when I started I was a noob, and I left still being noob.

      My issue, basically, my character is being way too floaty. I tried changing the following parameters:

      • walk speed m/s
      • acceleration
      • deceleration

      Nothing works. I left the character mass parameters on default (not sure if this matters)

      How do I get rid of this floaty movement mess?
      Video Link

      If you are to help.. please provide image or video, showing the steps - so I can visually reference (and future users) can see the solution.

      Thank you.

      RobinsonXR Offline
      RobinsonXR Offline
      RobinsonX
      wrote on last edited by
      #2

      @dumbTactics Sorry for the late response, but make the world gravity stronger to remove the "floatiness". You can do this in project settings or use the Set Gravity behavior.

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