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    Is there a way to have two audio tracks playing at the same time?

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    • themerpygirlT Offline
      themerpygirl
      last edited by

      title says it all. I want to have music in my game along with ambiance noises in the background but cant find a way to get them to play simultaneously

      RobinsonXR 1 Reply Last reply Reply Quote 1
      • RobinsonXR Offline
        RobinsonX @themerpygirl
        last edited by

        @themerpygirl Hello!

        You can use Play Sound behaviors instead. They have almost the same capabilities of Play Music behaviors - you can loop them and even define a start time.

        Since we've just revamped the audio engine, audio playback is much better and you can get away with using Play Sound behaviors. The only downside is that you can't define the end time with Play Sound behaviors unlike in Play Music behaviors.

        themerpygirlT 1 Reply Last reply Reply Quote 0
        • themerpygirlT Offline
          themerpygirl @RobinsonX
          last edited by

          @RobinsonX I’ve tried, but when I put two play sound behaviors they just. wont play. like they’re fine separately but if I try and do both (with play music AND play sound (( I’ve tried changing the polyphony)) ) then both of them won’t play

          RobinsonXR 2 Replies Last reply Reply Quote 0
          • RobinsonXR Offline
            RobinsonX @themerpygirl
            last edited by

            @themerpygirl Can you share a screenshot of your behaviors? Playing sound effects simultaneously should work.

            Also, are you on the beta? Lots of things have been fixed on there, and perhaps this issue may have been resolved there.

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            • RobinsonXR Offline
              RobinsonX @themerpygirl
              last edited by

              You can access the beta here: https://testflight.apple.com/join/2tOMSM6Z

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