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  3. Optimisation tips and tricks

Optimisation tips and tricks

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  • MrAeon1111M Offline
    MrAeon1111M Offline
    MrAeon1111
    wrote last edited by
    #1

    Hello, I would like to know how to optimise everything.
    The build time is extremely long now.
    I also have to close hyperPad and reopen it before I can start the game.
    I was wondering what might be causing this. Could it be that my in-game images are too large, or is it something else? I honestly have no idea.

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    • MurtazaM Offline
      MurtazaM Offline
      Murtaza
      Admin
      wrote last edited by
      #2

      It's usually image sizes, thats the thing most people often overlook. Amount of objects, behaviours etc. Doesn't really affect it.
      Music, sounds, and images do.

      One thing hyperPad does when it runs your project is dynamically loads assets in memory and creates an image atlas on first load. So it's faster later with switching scenes, and spawning objects etc.

      Most people create super large images, and this is generally bad. 2D Game assets typically shouldn't exceed 256x256 px, and thats on the large size. Often times, most games can have a fully animated character fit on a 512x512 sprite sheet. And if you're doing pixel art, even smaller.

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