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    RobinsonX (Game ChangeLogs)

    Scheduled Pinned Locked Moved WIP and Showcase
    245 Posts 17 Posters 305.7k Views 5 Watching
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    • RobinsonXR Offline
      RobinsonX
      last edited by

      This is a topic where I post sneak peaks of my new updates/games and upcoming features. (Feel free to suggest an idea)

      SuperSeanS 1 Reply Last reply Reply Quote 1
      • RobinsonXR Offline
        RobinsonX
        last edited by

        Sneak Peak Of The Update 1.8 For Combat Arena!


        (Best if you set the quality to 1080p)

        1 Reply Last reply Reply Quote 2
        • RobinsonXR Offline
          RobinsonX
          last edited by

          0_1507334062385_3BFFBF80-E089-45E0-850E-B8BE80B92585.png

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          • RobinsonXR Offline
            RobinsonX
            last edited by

            Introducing One Of The New Weapons : Damage Potion!

            1 Reply Last reply Reply Quote 1
            • RobinsonXR Offline
              RobinsonX
              last edited by

              Sorry, been busy with school lately.
              Somehow, I got into some game changes. :)

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              • RobinsonXR Offline
                RobinsonX
                last edited by

                0_1509221122529_E029D637-B76D-4BCA-A4DA-BA06C1C1919E.png

                Most of you were waiting for this. :D

                RobinsonXR 1 Reply Last reply Reply Quote 0
                • RobinsonXR Offline
                  RobinsonX @RobinsonX
                  last edited by

                  New Game Coming Out Soon!

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                  • D Offline
                    Deeeds @RobinsonX
                    last edited by

                    @RobinsonX Very cool riff on "The Impossible Game" concept.

                    How do you store and retrieve such a long level of spike placements?

                    RobinsonXR 1 Reply Last reply Reply Quote 0
                    • RobinsonXR Offline
                      RobinsonX @Deeeds
                      last edited by

                      @Deeeds Spawn On behaviors, They recycle themselves reducing lag. :) Also timing and lots of arrays making sure everything looks the same every attempt.

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                      • D Offline
                        Deeeds @RobinsonX
                        last edited by

                        @RobinsonX That sounds like a LOT of work.

                        Well done!!

                        If you need a guinea pig...

                        RobinsonXR 1 Reply Last reply Reply Quote 0
                        • RobinsonXR Offline
                          RobinsonX @Deeeds
                          last edited by

                          @Deeeds Welp, thank you! ;) It does sound a lot of work. Everything has to be on time and on sequence, the beat has to be perfectly timed, and stuff like that... Thankfully, I just used a method so I don't have to use lots of behaviors.

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                            Deeeds @RobinsonX
                            last edited by

                            @RobinsonX All around, it's stunning. Very impressive.

                            I've got another question... how'd you do the wonderful parallax effect?

                            RobinsonXR 1 Reply Last reply Reply Quote 0
                            • RobinsonXR Offline
                              RobinsonX @Deeeds
                              last edited by

                              @Deeeds Oh, the particles? I set the emitter acceleration to negative. (It's to the left) And I set the gravity to make it rise up. (Y)

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                              • D Offline
                                Deeeds @RobinsonX
                                last edited by

                                @RobinsonX No, I mean the different layers of backgrounds moving at different speeds.

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                                • RobinsonXR Offline
                                  RobinsonX
                                  last edited by

                                  Oh wait, wrong one... That's for the wind... The background particles are just particles emitting to the left at different speeds, and I set the scale to variate a little.

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                                    Deeeds @RobinsonX
                                    last edited by

                                    @RobinsonX here's a track, the last third of which might make a good level:

                                    https://soundcloud.com/feedme/deadmau5-strobe-feed-me-remix

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                                    • RobinsonXR Offline
                                      RobinsonX
                                      last edited by

                                      Oh wow. This is good! :D

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                                      • RobinsonXR Offline
                                        RobinsonX
                                        last edited by

                                        0_1510405859902_E47E105D-9D0E-4F21-B124-C14CE4DAD667.png

                                        Melee Weapons Coming Soon?

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                                        • RobinsonXR Offline
                                          RobinsonX
                                          last edited by

                                          Been working on it for a week, it's almost done! :D

                                          1 Reply Last reply Reply Quote 2
                                          • RobinsonXR Offline
                                            RobinsonX
                                            last edited by

                                            0_1511469821111_E4304360-E2AE-4831-91C9-E375FED077CC.jpeg

                                            Anyone interested in making 2D YouTube intros?

                                            D 1 Reply Last reply Reply Quote 0

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