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    Arrays Don't like Negative Numbers

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    • D
      Deeeds @iTap Development
      last edited by

      @iTap-Development I don't need to do any such thing. Stop talking nonsense. I'm not a paid QA, bug finder or shareholder. I am not duty bound to do anything, not even point these things out.

      I'm writing these things for the dev (there is ONLY ONE!) so that he might see them in passing (I know he has a lot on his plate and is working with a code base primarily designed and created by someone else) as I suspect he's only working on this project part time...

      But, far more importantly, because there isn't a "Known Issues" section anywhere, I'm submitting what I find for future users, so they might have some idea that they're not alone in finding a bunch of weirdness, one after another... after another...

      iTap DevelopmentI Aidan_FireA 2 Replies Last reply Reply Quote 0
      • iTap DevelopmentI
        iTap Development @Deeeds
        last edited by iTap Development

        @Deeeds so you care enough to complain, but not enough to help fix?
        And I think you are the only one alone in a bunch of weirdness lol.
        And everyone knows your not paid....who would pay you?!

        D 2 Replies Last reply Reply Quote 0
        • D
          Deeeds @iTap Development
          last edited by

          @iTap-Development Only you see it as a complaint.

          I see it as a description of an experience.

          My complaints you would consider insane and very weird, and are mostly about the un-design that has seen the way much of this app operates and is. I have not yet aired them.

          iTap DevelopmentI 1 Reply Last reply Reply Quote 0
          • iTap DevelopmentI
            iTap Development @Deeeds
            last edited by

            @Deeeds un-design isn’t a word😂

            D 1 Reply Last reply Reply Quote 0
            • D
              Deeeds @iTap Development
              last edited by

              @iTap-Development The point that "I'm not paid" is a comment to you and your ilk... I'm gently suggesting that you're also not paid, yet spend an inordinate amount of time (needlessly) defending the honour of something you have no stake in... which is why I also point out I'm not a shareholder.

              I was, previously, gently reminding you that you're acting like a fanboi.

              No longer gently, literally pointing it out instead, since you missed the subtle attempt to remind you that you're not required to be a loyalist.

              1 Reply Last reply Reply Quote 0
              • D
                Deeeds @iTap Development
                last edited by

                @iTap-Development That's why it's got an unnecessary dash in it...

                See the way "unnecessary" is spelt... can you think of ANY other "un" word that has a dash?

                It was a nod to the fact that I'd made a comment with a made up word.

                Otherwise I would have done this:

                undesign

                That would be a brand, or an idea, or a website address... or something else fun and free from teaching you about the ways words can be used in jest.

                iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                • iTap DevelopmentI
                  iTap Development @Deeeds
                  last edited by

                  @Deeeds I was just joking about he word...
                  First, you don’t know how much time I spend on the app(hint: it’s not nearly enough!).
                  Second, theres nothing wrong with being a “fanboi”. That probably describes everyone on the app except you and your ilk, which includes....um...well....just you!

                  D 1 Reply Last reply Reply Quote 0
                  • D
                    Deeeds @iTap Development
                    last edited by

                    @iTap-Development There's only four of you, and I post more than all of you combined. So I don't feel horribly outnumbered.

                    I recognise that you have all come to love and accept the little-engine-that-could.

                    I see what it should have been and can be, and I'm furiously making notes about that, which will drop soon, if I can ever get around the limitations of not being able to reference things that are instantiated by spawning. That's a really big shocker of an oversight in design... probably the biggest I've seen so far. Hard to believe it.

                    iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                    • iTap DevelopmentI
                      iTap Development @Deeeds
                      last edited by

                      @Deeeds what the heck? We already showed you how to reference spawned objects! And if only one of us complained as much, you wouldn’t even be in the 100,000th page of top posters.

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                      • D
                        Deeeds @iTap Development
                        last edited by Deeeds

                        @iTap-Development I don't think reference means what you think it means... And you haven't showed me that, at all. You've showed me A VERY LIMITED work around for the lack of referencing.

                        iTap DevelopmentI D 2 Replies Last reply Reply Quote 0
                        • iTap DevelopmentI
                          iTap Development @Deeeds
                          last edited by iTap Development

                          @Deeeds how is it limited? What more do you need?

                          D 1 Reply Last reply Reply Quote 0
                          • D
                            Deeeds @Deeeds
                            last edited by

                            @iTap-Development

                            myVariable = myGameObject(withLegs: 3, arms: 4)

                            myVariable is now a reference to this new instance

                            I can now evoke functions on that instance by virtue of having that reference to this particular instance of this object.

                            I can also pass this reference around.

                            Do you know about this use of the word reference? I know there are others, but that's the way it's being used in this context.

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                            • D
                              Deeeds @iTap Development
                              last edited by

                              @iTap-Development Ok, talk to me as though I'm a child.

                              Please explain (as though talking to a child) how referencing works in hyperPad. Because I still don't get it.

                              iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                              • iTap DevelopmentI
                                iTap Development @Deeeds
                                last edited by

                                @Deeeds I know very little about real programming, so no, I don’t completely understand what you’re after. But if you scrap the reference gobbledygook and just explain exactly what you want to do, maybe I can help better.

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                                • D
                                  Deeeds @iTap Development
                                  last edited by

                                  @iTap-Development As said before, I want a retained reference to a spawned object. That's part one.

                                  I'd also like an object to be aware of its ID and be able to use it to identify messages it sends and get values of itself to send. I still don't see how this is possible.

                                  iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                                  • iTap DevelopmentI
                                    iTap Development @Deeeds
                                    last edited by

                                    @Deeeds you still used reference lol! So what do you mean by retained? Stored?

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                                    • D
                                      Deeeds @iTap Development
                                      last edited by

                                      @iTap-Development try the second part...

                                      iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                                      • iTap DevelopmentI
                                        iTap Development @Deeeds
                                        last edited by

                                        @Deeeds if I understand what you mean, I don’t see how any of that is impossible.

                                        1 Reply Last reply Reply Quote 0
                                        • Aidan_FireA
                                          Aidan_Fire @Deeeds
                                          last edited by Aidan_Fire

                                          @Deeeds I can’t reproduce the error, you won’t give a test project showing the error, so as far as I know there is no error and you’re probably just doing something wrong. You can’t just prove this through argument if no one else can reproduce the error you get. The reason we reply to your forum posts is because we want to try to help, but you make it hard to help.

                                          D iTap DevelopmentI 2 Replies Last reply Reply Quote 0
                                          • D
                                            Deeeds @Aidan_Fire
                                            last edited by

                                            @Aidan-Oxley It happened to me. I did nothing unusual. I repeated the process. I saw it happen again.

                                            I restarted the iPad, did the process again... and it didn't happen again.

                                            I didn't change anything other than the restart.

                                            AND I DO NOT NEED PROVE ANYTHING TO YOU!!

                                            Why imagine I need do that?

                                            Why do you imagine I answer to you, in any way?

                                            Just relax, deal with the fact that this happened, twice, and the other things listed, too...

                                            Aidan_FireA 2 Replies Last reply Reply Quote 0
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