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hyperPad

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  3. Achiel for PC

Achiel for PC

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  • I Offline
    I Offline
    Idow373
    wrote on last edited by
    #1

    So I'm working on a PC version of my game Achiel and that's really all I have to say lol, I just wanted o let you guys know I'm making a PC version.

    1 Reply Last reply
    -1
    • Michael KhalfinG Offline
      Michael KhalfinG Offline
      Michael Khalfin
      wrote on last edited by
      #2

      What're you using to even make it? Hyperpad?

      1 Reply Last reply
      0
      • I Offline
        I Offline
        Idow373
        wrote on last edited by
        #3

        Game maker studio

        Jack de WildeJ 1 Reply Last reply
        0
        • Michael KhalfinG Offline
          Michael KhalfinG Offline
          Michael Khalfin
          wrote on last edited by
          #4

          You could've at least done more with the Hyperpad version before even considering a Apache version using a completely different tool...

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          0
          • Andrey GhostA Offline
            Andrey GhostA Offline
            Andrey Ghost
            wrote on last edited by
            #5

            You talk about your Achiel so much, but you still haven't even released new update to hyperPad version..

            1 Reply Last reply
            0
            • I Idow373

              Game maker studio

              Jack de WildeJ Offline
              Jack de WildeJ Offline
              Jack de Wilde
              wrote on last edited by
              #6

              @Bill-Cipher but gamemaker studio can export to iOS... why use hyperPad at all then if you're going to make it in gamemaker anyway? Seems like twice as much work...

              1 Reply Last reply
              0
              • I Offline
                I Offline
                Idow373
                wrote on last edited by
                #7

                Because hyper pad is easer to use

                1 Reply Last reply
                0
                • Jack de WildeJ Offline
                  Jack de WildeJ Offline
                  Jack de Wilde
                  wrote on last edited by
                  #8

                  But if it's already being made in gamemaker anyway, why make it in hyperPad too?

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                  • I Offline
                    I Offline
                    Idow373
                    wrote on last edited by
                    #9

                    Well....

                    2# I'm using the free version which means no iOS export

                    3# how would I put it on hyper pad hub lol

                    Jack de WildeJ 1 Reply Last reply
                    0
                    • I Idow373

                      Well....

                      2# I'm using the free version which means no iOS export

                      3# how would I put it on hyper pad hub lol

                      Jack de WildeJ Offline
                      Jack de WildeJ Offline
                      Jack de Wilde
                      wrote on last edited by Jack8680
                      #10

                      @Idow373 I guess that makes sense... I would've got one version up to something more complete before working on another but this could work too.

                      1 Reply Last reply
                      1
                      • I Offline
                        I Offline
                        Idow373
                        wrote on last edited by
                        #11

                        Well I have like 0$ so...

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                        0

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