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  3. How to move Anchor Point with code?

How to move Anchor Point with code?

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  • RobinsonXR RobinsonX

    HyperPad doesn't have the dynamic changing for anchor points, (Yet?) But you could move the anchor point in the object while selecting it inside a behavior.

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    Deeeds
    wrote on last edited by
    #8

    @RobinsonX ?

    sorry, dont understand.

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    • Aidan_FireA Aidan_Fire

      @iTap-Development In behaviours, you can. Use set input field or something, but it had to be a behaviour like Move to Object etc.

      iTap DevelopmentI Offline
      iTap DevelopmentI Offline
      iTap Development
      wrote on last edited by iTap Development
      #9

      @Deeeds what they are saying is move type behaviors have anchors you can move when you select the object for the behavior.... however those “anchors” aren’t for making an actual anchor point. Instead they are, for example, used in the ‘move to point’ behavior to select the position to move to. Also, that “anchor” has no effect on rotate behaviors.

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      • iTap DevelopmentI iTap Development

        @Deeeds what they are saying is move type behaviors have anchors you can move when you select the object for the behavior.... however those “anchors” aren’t for making an actual anchor point. Instead they are, for example, used in the ‘move to point’ behavior to select the position to move to. Also, that “anchor” has no effect on rotate behaviors.

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        Deeeds
        wrote on last edited by
        #10

        @iTap-Development Ok, so they're answering a question that's not this question?

        iTap DevelopmentI 1 Reply Last reply
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        • D Deeeds

          @iTap-Development Ok, so they're answering a question that's not this question?

          iTap DevelopmentI Offline
          iTap DevelopmentI Offline
          iTap Development
          wrote on last edited by
          #11

          @Deeeds I think they maybe thought that the “anchor” did what you needed. Which, as far as I can tell, it doesn’t.

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          • iTap DevelopmentI iTap Development

            @Deeeds I think they maybe thought that the “anchor” did what you needed. Which, as far as I can tell, it doesn’t.

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            Deeeds
            wrote on last edited by
            #12

            @iTap-Development I still have no idea what they're talking about. The anchor is a specific feature of any object in a 2D or 3D space. They don't seem to be talking about the anchor.

            And yes, you've guessed right, rotation is the issue, around a point that's arbitrary, and dynamic. And gets around the snapping problem of anchor points in the editor.

            iTap DevelopmentI 1 Reply Last reply
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            • D Deeeds

              @iTap-Development I still have no idea what they're talking about. The anchor is a specific feature of any object in a 2D or 3D space. They don't seem to be talking about the anchor.

              And yes, you've guessed right, rotation is the issue, around a point that's arbitrary, and dynamic. And gets around the snapping problem of anchor points in the editor.

              iTap DevelopmentI Offline
              iTap DevelopmentI Offline
              iTap Development
              wrote on last edited by
              #13

              @Deeeds they are talking about the “anchor” that you can drag when selecting an object for a behavior. I think they thought that that anchor could be used to set the anchor for the object, but it is actually used for selecting positions for certain behaviors(and in many behaviors, It does nothing).

              I don’t know if you saw my post, but the anchor point seems to be snapping to its own grid relative to the object. So if you rotate the object, the grid gets rotated. I can see that could be useful for some things, and for others not so much. Maybe a toggle is needed?

              You could search for, or find in my posts, a thread related to making your own anchor point. It’s kinda a lot of work, but if you need an anchor bad it might help.

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              • Aidan_FireA Offline
                Aidan_FireA Offline
                Aidan_Fire
                wrote on last edited by Aidan_Fire
                #14

                If you can understand what’s happening in this screenshot, it shows you the only possible ways to ever change an anchor while the project is running, in a behaviour, not the anchor of the object itself.
                0_1514504323498_BE3B2FEE-103D-4350-BE63-70F97DCBB6C2.png

                iTap DevelopmentI 1 Reply Last reply
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                • Aidan_FireA Aidan_Fire

                  If you can understand what’s happening in this screenshot, it shows you the only possible ways to ever change an anchor while the project is running, in a behaviour, not the anchor of the object itself.
                  0_1514504323498_BE3B2FEE-103D-4350-BE63-70F97DCBB6C2.png

                  iTap DevelopmentI Offline
                  iTap DevelopmentI Offline
                  iTap Development
                  wrote on last edited by
                  #15

                  @Aidan-Oxley oh I see what you mean. That anchor is pretty much an offset of the objects real anchor. That won’t help with rotation though.

                  Aidan_FireA 1 Reply Last reply
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                  • iTap DevelopmentI iTap Development

                    @Aidan-Oxley oh I see what you mean. That anchor is pretty much an offset of the objects real anchor. That won’t help with rotation though.

                    Aidan_FireA Offline
                    Aidan_FireA Offline
                    Aidan_Fire
                    wrote on last edited by
                    #16

                    @iTap-Development If you have a Rotate By or a behaviour similar to that, and you set the anchor to something other than 50 50, it will rotate about the anchor you put in.

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                    • Aidan_FireA Aidan_Fire

                      @iTap-Development If you have a Rotate By or a behaviour similar to that, and you set the anchor to something other than 50 50, it will rotate about the anchor you put in.

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                      Deeeds
                      wrote on last edited by
                      #17

                      @Aidan-Oxley But you can't set this anchor point, for rotation, with code... right?

                      Aidan_FireA 1 Reply Last reply
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                      • D Deeeds

                        @Aidan-Oxley But you can't set this anchor point, for rotation, with code... right?

                        Aidan_FireA Offline
                        Aidan_FireA Offline
                        Aidan_Fire
                        wrote on last edited by
                        #18

                        @Deeeds Yes, using Set Input Field. You know how that works right?
                        0_1514527083425_E4F9BDDD-56B8-4EB4-BE0D-D1CB26C30963.jpeg

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                        • Aidan_FireA Aidan_Fire

                          @Deeeds Yes, using Set Input Field. You know how that works right?
                          0_1514527083425_E4F9BDDD-56B8-4EB4-BE0D-D1CB26C30963.jpeg

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                          Deeeds
                          wrote on last edited by
                          #19

                          @Aidan-Oxley That's not moving the anchor point, that's changing the rotation.

                          I'm asking if it's possible to move the anchor point with code.

                          Not a virtual anchor point.

                          The anchor point.

                          Aidan_FireA 1 Reply Last reply
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                          • D Deeeds

                            @Aidan-Oxley That's not moving the anchor point, that's changing the rotation.

                            I'm asking if it's possible to move the anchor point with code.

                            Not a virtual anchor point.

                            The anchor point.

                            Aidan_FireA Offline
                            Aidan_FireA Offline
                            Aidan_Fire
                            wrote on last edited by Aidan_Fire
                            #20

                            @Deeeds Yes, I’m stupid. Didn’t look at what I was doing. Erm, maybe this doesn’t work for rotations, but it does for Move to Object, or Rotate to Object.

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