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  3. Use and store dynamic values in more behaviours

Use and store dynamic values in more behaviours

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  • KamdroidK Offline
    KamdroidK Offline
    Kamdroid
    wrote on last edited by
    #1

    I need to be able to store and use dynamic values in more behaviours.

    Such as:
    • Store objects and use them in object behaviours (e.g. set position, set color)
    • Store and use object that was spawned in via behaviour
    • Load scene via index or name
    • Set graphic via name, play sound via name, etc

    This could let me make a lot cooler stuff with hyperPad.

    Michael KhalfinG 1 Reply Last reply
    3
    • KamdroidK Kamdroid

      I need to be able to store and use dynamic values in more behaviours.

      Such as:
      • Store objects and use them in object behaviours (e.g. set position, set color)
      • Store and use object that was spawned in via behaviour
      • Load scene via index or name
      • Set graphic via name, play sound via name, etc

      This could let me make a lot cooler stuff with hyperPad.

      Michael KhalfinG Offline
      Michael KhalfinG Offline
      Michael Khalfin
      wrote on last edited by
      #2

      @kamdroid

      Load scene is not too bad. Just use save/load file, ifs, and load scenes. I originally did it on my game Loopy Blocks.

      I agree with the other ones though.

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