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    Best posts made by KrystalYee

    • Previous Game Jam Submissions!

      🚀 Relive the Creativity: Past Game Jam Highlights!

      Previous Game Jam Submissions!.png
      Your weekend. One theme. Endless possibilities.

      Take a look at some of the incredible games on hub made during previous challenges! These creators brought their A-game in just 48 hours—turning wild ideas into playable experiences.

      🔥 Why These Games Rocked:
      ✔️ Built fast, but packed with creativity
      ✔️ Unique takes on the challenge theme
      ✔️ Proved what’s possible in a single weekend

      Think you can top them? The next hyperPad Bi-Monthly Challenge is coming soon!

      🗓️ Starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Tag: Will be revealed with the theme drop!

      Which of these past games is a favorite of yours? Comment their name below!

      Tag us on socials with #hyperPadChallenge #gamedev #indiegame #iPad

      posted in WIP and Showcase
      KrystalYeeK
      KrystalYee
    • RE: What is the biggest challenge in a weekend game jam?

      Only a few days left until the weekend game jam theme drops!

      🚨 Challenge Incoming.png
      Now’s the perfect time to update hyperPad, prep your resources, and maybe even sketch out a few wild ideas 💡

      You never know what direction the theme will take!

      Tip: It's not a BIG as you think.

      The next hyperPad Bi-Monthly Challenge is coming soon!

      🗓️ Starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Theme will be revealed at the start of the event!

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • RE: What is the biggest challenge in a weekend game jam?

      🧰 Your Game Jam Toolkit Checklist

      🧰 Your Game Jam Toolkit Checklist.png
      ✅ hyperPad updated
      ✅ iPad or Mac fully charged
      ✅ Weekend snacks stocked (We love Doritos)
      ✅ Creativity and inspiration to 100%

      The next hyperPad Bi-Monthly Challenge is coming soon!

      🗓️ Starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Theme will be revealed at the start of the event!

      Are you ready to build something unforgettable?

      📲 Tag your dev squad — it’s go time soon!

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • RE: Previous Game Jam Submissions!

      This game started as weekend project.

      🏅 Tap Tap Ghost.png

      Now? 🏅 Tap Tap Ghost is a Hub legend!

      Play this fun game featuring stunning animated visuals with parallax background effects with rain and lightning!

      Play now: https://www.hyperpad.com/projects/q8f_zv83/versions/tap-tap-ghost

      The next hyperPad Challenge kicks off May 23, 2025 @ 10:00 AM EST

      Will YOUR game join this list? 👀

      Comment, "game dev rules!" if you’re participating!

      Tag us on socials with your creations using #hyperPadChallenge #gamedev #indiegame #iPad

      posted in WIP and Showcase
      KrystalYeeK
      KrystalYee
    • How to recover a project?

      We recently received a question about recovering a project — the user had cloud saves enabled and had also been experimenting with local saves.

      Here’s how it works!

      IMG_2340.jpg

      Tap on the hamburger icon on the top left corner of the screen in the projects page.

      IMG_2341.jpg

      Then tap on My Cloud Backups.

      IMG_2342.png

      Your cloud backups will be found here for all your projects.

      ⭐️ It's worth noting that cloud backups only happen when you save and close your project. So make sure you're doing this often!

      Let us know if this was helpful and if we should keep sharing user questions! Feel free to contribute your own advice, tips and tricks :)

      Have a great day creating games on iPad everyone 💚

      posted in Help and Support
      KrystalYeeK
      KrystalYee
    • RE: 🚀 Introducing the hyperPad Bi-Monthly Challenge!

      🕹️ Mark Your Calendars!.png

      🗓️ Mark Your Calendars!

      The first hyperPad Bi-Monthly Challenge kicks off May 23 @ 10 AM EST!

      You’ll get one surprise theme, one weekend, and total creative freedom.

      Start clearing your schedule — game jam greatness awaits 💥

      🗓️ Add the event to your Google Calendar!

      Tag us on socials with #hyperPadChallenge #gamedev #indiegame #iPad

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: What got you into iPad game development? 🎮✨

      Love FNAF?

      With hyperPad, you can bring terrifying jump scares to life by using the collision behavior to detect player movement and trigger events. Use parallax scrolling for eerie depth in your scenes, and tweak the z-order to ensure your animatronics appear at the right moments for maximum fear factor.

      Show us what you've been working on this spooky October!

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • hyperPad 2.1 is here!

      🚀 This update isn’t flashy—it’s functional.

      Built for power users, we’ve focused on making hyperPad faster, more stable, and more capable than ever.

      Whether you’re building complex systems or experimenting with smaller game ideas, this one’s for you.

      👋 Say hello to hyperPad 2.1

      hyperPad 2.1.png

      Over 20 new features and 35+ bug fixes packed into one powerful update.

      🕹️ Features

      • Added a Beginner’s Guide to help new users learn how to use hyperPad.

      • Added user and project awards: get rewarded cool badges for milestones and achievements to boast to your friends about.

      • Added a new Analyze Image behavior that can recognize texts, faces, bar codes and animals within images.

      • Completely reworked the audio system for better performance and less memory usage.

      • Added a Sound File behavior that loads an audio file to memory.

      • Added a Load Sound behavior that can dynamically load sound assets, download audio from the internet and import audio from files.

      • Added pan and pinch gesture support for trackpad and mouse.

      • New keyboard controls: middle click or press the delete key on a behavior connection to disconnect it.

      • Added a new Manage Ad Banner behavior that can change the advertisement banner’s appearance and settings on demand during runtime.

      • Added an Ask Permission behavior that requests permission to access a specified service or information.

      • Added support for scroll events in the Mouse Event behavior.

      • Added an “Await Children” toggle in the Loop behavior to allow delays between iterations.

      • Added content rating settings to comply with regulations around the world when serving advertisements.

      • Added the ability to change a joystick’s boundary shape and size.

      • Added a “Touch Anywhere” toggle in touch behaviors.

      • Added an “angle” output for the Tilt Sensor behavior.

      • Added a skip button in the onboarding page.

      • Added the option to change the launch behavior of the app.

      🐞 Bug Fixes

      • Addressed new crashes and bugs introduced in the v2.0 update.

      • Fixed long loading times when launching hyperPad.

      • Fixed project permission errors - you will now be able to edit your projects even when you’re logged out or offline.

      • Fixed hyperPad logging out the user while the server is in maintenance.

      • Fixed audio being interrupted while preloading scenes.

      • Fixed sound effects not resuming after leaving the debug menu.

      • Fixed images imported from the Camera Roll losing transparency.

      • Fixed the selected layer in behaviors changing when adding/shuffling layers in the scene.

      • Fixed a visual bug that prevented uploading a project to the Hub that was created under no internet connection.

      • Fixed errors regarding the project title not displaying when submitting a project.

      • Fixed being unable to import assets from external sources when hyperPad is launching from a cold boot.

      • Fixed external links not doing anything when opening hyperPad sometimes.

      • Fixed the joystick ball not following the finger as intended.

      • Fixed content being slightly clipped in some aspect ratios.

      • Fixed rare crashes caused by dragging outputs from behaviors.

      • Fixed some warning popups being unable to be dismissed.

      • Fixed some visual bugs with dropdowns and output fields in the behavior editor.

      • Fixed accidental behavior connection cuts when panning in the behavior editor.

      • Fixed broadcast and receive behaviors not being able to communicate between the scene and overlay.

      • Fixed some screen behaviors not working while an overlay is opened.

      • Fixed the Joystick Controlled and Tilt Controlled behaviors not working while an overlay is open.

      • Fixed a bug that caused labels to not update on rare edge cases when using the Set Label behavior.

      • Fixed a crash that occurred when moving a wall object and changing its velocity interchangeably.

      • Fixed a visual bug where the background appears white when fetching a post in dark theme.

      • Fixed crashes with the Text Operation behavior when an invalid regular expression was provided.

      • Fixed some lag caused by having lots of behaviors in the project and touching the background of the scene.

      • Fixed the FPS statistic label being partially hidden outside the device’s safe screen area.

      • Fixed the keyboard covering the comment box on phone.

      • Fixed overlapping views on the activity feed.

      • Fixed the x position value being used for the y input field in Move to Point behaviors.

      • Fixed visual bugs with the onboarding screen.

      Please let us know what you think about this update, and feel free to suggest upcoming features or report any bugs you stumble upon.

      We're eager to hear your feedback.

      Have fun creating games on iPad with hyperPad 2.1! 💚

      — The hyperPad Team

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • About hyperPad Game Behaviours

      Drawing in hyperPad makes it easy to bring your game art to life!

      Whether you're creating characters, backgrounds, or even user interface elements, the draw behavior allows you to craft and animate right from your iPad. Combine it with sprite animation to make your characters move fluidly across the screen.

      Show us your projects!

      posted in General Discussion game ideas advice beginner tips animation sprite
      KrystalYeeK
      KrystalYee
    • RE: hyperPad 2.1 is here!

      @NeilSenn Our absolute pleasure! Biggest shout out to the dev team for all their hard work 🫡

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • Exporting Your hyperPad Game to Xcode

      Ready to publish your game to the App Store?

      You can easily export your hyperPad project to Xcode! This allows you to submit your game to Apple’s app ecosystem with just a few steps. From there, you can publish your creation for everyone to enjoy!

      If you've published any games, let us know so we can support you!

      posted in General Discussion game ideas advice beginner tips published
      KrystalYeeK
      KrystalYee
    • RE: 🚀 Introducing the hyperPad Bi-Monthly Challenge!

      May 2025 Theme Reveal!

      May 2025 iPad Game Dev Challenge .png

      Tiny World 🌍 🐜✨

      Your weekend. One theme. Endless creativity.

      It’s time to zoom in and dream BIG—on a tiny scale!

      This month’s hyperPad Bi-Monthly Challenge theme is Tiny World — and we’re challenging YOU to build small, but think HUGE.

      💡 Ideas

      🏗️ Design a miniature universe.
      ⚔️ Create epic microscopic battles.
      🛤️ Craft a bite-sized adventure packed with mega imagination!

      Ready to shrink your world and expand your ideas?

      The challenge starts… NOW!

      📅 Starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Theme: #TinyWorld
      🔗 Read the blog for more

      💥 Can the tiniest world become the biggest hit? Let’s find out!

      📣 Share your game builds and tag us with:
      #hyperPadChallenge #TinyWorld #gamedev #iPad #indiegame

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: What is the biggest challenge in a weekend game jam?

      Got the weekend and a head full of wild ideas?

      🚨 Calling all creators, dreamers, and weekend warriors! 🚨.png
      The next hyperPad Challenge is YOUR stage!

      🎮 No experience? Perfect—jams are for learning!
      💡 Stuck for ideas? We have sample ideas to help you out!
      🏆 Get featured! All games get celebrated!

      This isn’t just a game jam—it’s a creativity explosion waiting to happen. Will you be part of it?

      🗓️ Mark Your Calendar! The fun starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Tag: Will be revealed with the theme drop!

      🔥 Tag a game dev friend who needs this reminder!

      Comment "ipad game dev" if you’re in—or just thinking about it! 👀

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • RE: 🚀 Introducing the hyperPad Bi-Monthly Challenge!

      🛠️ DevLogs Wanted!

      🛠️ DevLogs Wanted!.png

      Working on your game challenge entry? Share your dev progress with us!

      Behind-the-scenes builds, sketches, audio clips — we want to see it all.

      Add it to the hyperPad Forum, WIP & Showcase section so the community can follow your journey 👾

      Let’s build amazing iOS games together on iPad without code!

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: What is the biggest challenge in a weekend game jam?

      🧠🌩️ Brainstorm Before the Jam!

      A few supporting theme ideas you can safely brainstorm in advance:
      🧩 Puzzle mechanics
      🕹️ One-button controls
      💥 Boss rush mini-games

      Having mechanics in mind = faster prototyping!

      The next hyperPad Bi-Monthly Challenge is coming soon!

      🗓️ Starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Official theme will be revealed at the start of the event!

      Will your game break the internet? Let's find out!

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      Follow us for more!

      Instagram: https://www.instagram.com/hyper_pad/
      Twitter: https://x.com/hyperPadApp
      TikTok: https://www.tiktok.com/@hyperpad
      YouTube: https://www.youtube.com/@hyperPad

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • RE: What is the biggest challenge in a weekend game jam?

      Assets You Can Collect in Advance

      Grab these ahead of time so you’re not scrambling during the jam:
      🎵 Background music loops
      🎙 Sound effects for jumps, hits, and menus
      🖼 UI elements like buttons & icons
      📦 Backgrounds and tilesets
      Keep it organized in folders for fast import into hyperPad!

      Join the coming game jam. May 23 @ 10 AM EST!

      Make amazing iOS games on iPad with us. Create a game you can turn into the next BIG hit!

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • What is the biggest challenge in a weekend game jam?

      The Clock.

      That's why you should plan to build small — then polish hard and grow.
      ✅ Prioritize a working prototype
      ✅ Cut features early
      ✅ Save time for menus, music, and testing
      Remember: a finished simple game > an unfinished epic.

      Save the date! May 23 @ 10 AM EST

      Make your dream game on iPad with us, no code or experience needed.

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      posted in General Discussion
      KrystalYeeK
      KrystalYee