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    Posts made by Thecheater887

    • RE: What would cause broadcast/receive message behaviors to fail?

      @jack8680 Same issue, different words. There’s no way to verify the order they run in unless you wait a frame because I had it where one stack couldn’t continue before the request was finished and it failed.

      posted in Help and Support
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      Thecheater887
    • RE: Patrolling enemies.

      Gravity?

      posted in Help and Support
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      Thecheater887
    • RE: Is hyperPad abandonware?

      Oof.

      Okay! I was just hoping that the lack of forum activity wasn’t reflective of its active user base. Glad to hear that’s not the case!

      posted in Comments & Feedback
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      Thecheater887
    • RE: What would cause broadcast/receive message behaviors to fail?

      It seemed the issue was that I was running the risk of broadcasting right after trying to receive on the same frame. By adding a one frame delay to the receives, most of my issues were solved.

      I recommend new users take note of that :)

      posted in Help and Support
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      Thecheater887
    • Is hyperPad abandonware?

      I literally made one post to the forum and it was down for an hour, also, inactivity and no updates.

      Misled or just hopeful?

      posted in Comments & Feedback
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      Thecheater887
    • What would cause broadcast/receive message behaviors to fail?

      My structure is I have object A and object B, also, debug log label C. Object A requests information from object B, object B updates its information after sending the information to object A, and object A continues.... in theory.

      Before I made the debug label use receive message (which does not work), it showed I was successfully executing three of four events, the receive on object A, behavior 4 failing.

      All of these events are occurring (in theory) on the same frame.

      posted in Help and Support
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      Thecheater887
    • RE: RobinsonX (Game ChangeLogs)

      @robinsonx Think of like a 3DS.

      Hey, a new feature suggestion!

      @murtaza

      posted in WIP and Showcase
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      Thecheater887
    • Combine text cumbersome

      Would it be a possibility to make Combine Text inputs work similarly to Array or Dictionary? (“Built” + BuildingName + “Lv” + BuildingLevel) would work better than (((“Built” + BuildingName) + “Lv”) + BuildingLevel) in my opinion.

      posted in Comments & Feedback
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      Thecheater887
    • RE: Send/receive message and overlays

      Scene
      Load > Started Touching > Open Overlay (pause: no) > (wait for overlay) > Recieve Message
      Overlay > Started Touching > Broadcast message

      posted in Comments & Feedback
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      Thecheater887
    • Send/receive message and overlays

      Do send and receive message work properly between overlays/scenes?

      Pause or unpaused. I need it done as unpause, but if I receive a message from an unpaused overlay into the loaded scene, it does’t seme to function properly.

      posted in Comments & Feedback
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      Thecheater887
    • New Behavior: Get Game Info

      Function: returns a dictionary object containing the game frame rate, frames processed, available/used memory, active object count, used CPU, and used GPU.

      Optionally, add a “Debug” section of behaviors that only is only executed when in playtest mode of the editor.

      Alternately, add an “Advanced information” option to the playtest debug menu.

      posted in Comments & Feedback
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      Thecheater887
    • New Behavior: Set Frame Rate

      Function: Allows for debugging frame-by frame issues with collision and movement.

      Optionally, add a “Debug” section of behaviors that only is only executed when in playtest mode of the editor.

      posted in Comments & Feedback
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      Thecheater887
    • Speed/velocity mismatch

      While using a move behavior, the object has Zero for get velocity. Is this normal?

      Latest Beta, iOS 11.2

      posted in Comments & Feedback
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      Thecheater887
    • RE: Undo and Redo options INSIDE the object's behavior with pop-up message confirming if the user wants to "cut" a connection between behaviors

      @murtaza Default settings and custom settings? Limited support for custom settings, or a copy box to get the text form to troubleshoot.

      I hate the new system with a passion.

      posted in Comments & Feedback
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      Thecheater887
    • RE: I deleted my game

      @murtaza Is it at all possible to add a feature like Nameless: the hackers has for iCloud? Save to/load from at whim.

      posted in Help and Support
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      Thecheater887
    • RE: hyperPad update broke my game :(

      Did you join the BETA? AFAIK an update hasn’t been released in the last 48 hours.

      posted in Comments & Feedback
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      Thecheater887
    • RE: Play sound doesn’t

      iOS 11.2.

      posted in Can't Reproduce / Expired
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      Thecheater887
    • Play sound doesn’t

      Not sure if this is a logic issue or not, but I can’t get created sounds to play in playtest mode. They play normally when in sound editor mode, so I’m not quite certain what’s going on.

      Update: they don’t play in editor as sound objects, either, while animations do.

      posted in Can't Reproduce / Expired
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      Thecheater887
    • RE: Rearranged animation frames don’t save

      Oops.

      Sorry, go ahead and delete this one :p

      posted in Can't Reproduce / Expired
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      Thecheater887
    • Rearranged animation frames don’t save

      If I have a 3 frame animation, but I accidentally import them as 1, 3, 2, I can rearrange them to 1, 2, 3, but it doesn’t save my rearrangement.

      posted in Can't Reproduce / Expired
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      Thecheater887