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    Topics

    • XGamesX

      Dynamically Change SetGraphic?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support setgraphic
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      XGamesX
      @Aidan-Oxley Thanks for the answer! I really wish this was a feature, though I guess there are more pressing features to develop i.e. Lighting. -DJRBP, HRE
    • XGamesX

      Isometric builder

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support
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      No one has replied
    • XGamesX

      Windows 95

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      Cyber_DeathC
      @XGames it's on the hub, right?
    • XGamesX

      Suggestion : OneDrive support

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      DGames135D
      You could try the share option to share assets on Hyperpad. (You need to have the project open for it to load)
    • XGamesX

      Suggest: Hub search bar

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      HamedH
      As a temporary work around to search... you can always google a hub project that you're looking for. eg google: hyperpad hub meteor and meteor will be the first result...
    • XGamesX

      SUGGESTION: Add a REAL sprite editor

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      MurtazaM
      @XGames MCPE is a game with strict rules. hyperPad is an app that allows you to make mobile games with unlimited programming. If the crash isn't a memory issue, (mostly these), it's often a logic issue. Logic issues mean users made the app crash with bad behaviour usage. There's nothing we can do here with logic issue crashes, that's on you. And memory/performance is only one issue. As I said we're a small team and need to focus. We're already spread thin as it is, and adding on another HUGE task for something that won't be as good as a dedicate app is not worth our time, or even the communities time. There are so many other things we can do instead of this. Also, it may seem like a small task for a simple sprite editor. But it's still lots of work. There's the planning phase to see how it will integrate with the existing hyperPad code, theres setting up the architecture and code, theres designing a UI to make it usable and since it's a complete new app it's a whole new UI, there is the actual programming part to make it all work. Then there is testing, testing to make sure it works, testing to make sure it's usable. After testing it requires more changes, either because of bugs or user feedback on usability. Then more coding and testing.. Then after 5 months or more, we can release something. It's hard work. If it was so easy, there would be more apps like hyperPad.. Or even you would make your own drawing app. Also, remember we're a business and we have bills to pay and it costs a lot of money to run hyperPad. We have to make decisions that are best for the business. Sometimes this means we can't add certain features to hyperPad.
    • XGamesX

      Making the "Disable Branching" feature free

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      DGames135D
      @Murtaza i get that bit what of someone really does want their project to be branched but not posted