Spawning
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Thank you
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I've created a working one. It simply uses an array with all the possible positions you want the object to spawn (and because of private messaging I have the array of positions @Stephenn wants for their project). The object will move to a random position given from the array, then delete the position from the array. If the array has nothing in it, the object will destroy itself. Here's the link:
http://bit.ly/2qcqa76 -
@Stephenn mine works too: http://bit.ly/2qboXgz
But Aidan's is probably better since it doesn't loop (although you have to enter every position in the array for his). -
@Jack8680 entering all the values actually wasn't that hard. Did them all for the first bunch of x values then just copy and paste with a new x value.
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@Jack8680 I can't get your link to work
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@Stephenn copy the link and paste it into safari, works for me.
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Ok, so it worked, it just loaded a blank page but I opened with hyperPad
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I loaded it and it plays, but I can't see any behaviors in it
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@Stephenn sorry, forgot to say they're in the global behaviours (you should put them in an object in your scene, otherwise they load on every scene)
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Ok thanks
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Ehm, I guess I won't create an example then. Why do you guys always have to steal my glory XD?
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They can't steal it if it isn't yours yet, thanks anyway.
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@Stephenn Just a joke - it is all good!
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@GameCRAZY Because I did it first 😝 and I have been PMing stephenn.
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