Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Search
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
hyperPad

hyperPad Forum

  1. Home
  2. Bug Reports
  3. 1.16 BUG: Change graphic to animation crash

1.16 BUG: Change graphic to animation crash

Scheduled Pinned Locked Moved Bug Reports
6 Posts 2 Posters 1.4k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • T Offline
    T Offline
    Thecheater887
    wrote on last edited by Thecheater887
    #1

    When using "set graphic" to change the graphic to an imported animation, hyperPad crashes on executing that particular set graphic.

    On a side note, can't figure out how to properly edit or use imported animations properly, either.

    1 Reply Last reply
    0
    • MurtazaM Offline
      MurtazaM Offline
      Murtaza
      Admin
      wrote on last edited by
      #2

      When you say using set graphic to change to an imported animation, what do you mean exactly?
      Set graphic doesn't do animations. You can switch to a frame of an animation. Shouldn't be able to select an actual animation cycle.

      What are you confused about regarding using and importing animations? Happy to help if you have a specific question in mind.
      Have you seen the "Importing and Using animations" article in our documentation?
      Animations have been updated slightly, but that article should still be relevant.
      There is also "Importing Assets" and "Supported Asset Types" which are worth checking out.

      1 Reply Last reply
      0
      • T Offline
        T Offline
        Thecheater887
        wrote on last edited by Thecheater887
        #3

        http://imgur.com/pVoAClr
        http://imgur.com/AitF4Xh

        When using "flash" as image B, hyperPad crashes. Two frame animation. Image A is "original".
        Only one image is displaying unfortunately.

        Sorry about the second part, I just didn't dig deep enough 😅

        MurtazaM 1 Reply Last reply
        0
        • T Thecheater887

          http://imgur.com/pVoAClr
          http://imgur.com/AitF4Xh

          When using "flash" as image B, hyperPad crashes. Two frame animation. Image A is "original".
          Only one image is displaying unfortunately.

          Sorry about the second part, I just didn't dig deep enough 😅

          MurtazaM Offline
          MurtazaM Offline
          Murtaza
          Admin
          wrote on last edited by
          #4

          @Thecheater887 can you upload your graphic?
          This doesn't crash for me.

          1 Reply Last reply
          0
          • T Offline
            T Offline
            Thecheater887
            wrote on last edited by
            #5

            Yea, I can't seme to replicate the crash either, even using the setup I was before.

            Best I can do now is when drag and dropping a graphic, it shows three frames organized like a sprite sheet instead of just the default non animated version like it should.

            1 Reply Last reply
            0
            • MurtazaM Offline
              MurtazaM Offline
              Murtaza
              Admin
              wrote on last edited by
              #6

              Did you create the sprite sheet outside of hyperPad and use drop box to import it? Or did you import the animation through hyperPad frame by frame?

              If you created it out side of hyperPad, then it sounds like you made the sprite sheet wrong.

              Once again, I need the steps to recreate this (including how you imported), and possibly the asset as well.

              1 Reply Last reply
              0

              Hello! It looks like you're interested in this conversation, but you don't have an account yet.

              Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

              With your input, this post could be even better 💗

              Register Login
              Reply
              • Reply as topic
              Log in to reply
              • Oldest to Newest
              • Newest to Oldest
              • Most Votes


              • Login

              • Login or register to search.
              • First post
                Last post
              0
              • Categories
              • Recent
              • Tags
              • Popular
              • Users
              • Search