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    Did anyone figure out the IAP problem?

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    • Wazk MobileW
      Wazk Mobile
      last edited by

      If you found out how to do it, please tell me.

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      • GameCRAZYG
        GameCRAZY
        last edited by

        @Hamed @Murtaza

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        • MurtazaM
          Murtaza Admin
          last edited by

          What IAP problem?

          Wazk MobileW 1 Reply Last reply Reply Quote 0
          • Wazk MobileW
            Wazk Mobile
            last edited by

            This post is deleted!
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            • Wazk MobileW
              Wazk Mobile @Murtaza
              last edited by

              @murtaza
              With the broadcast and receive I cant find how to put them in the game all I was shown was 1 bit of code and everytime I’d ask it whould just lead me to the same code, things like what script, where in script, maybe a guide in the mannul idk I just want something.

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              • MurtazaM
                Murtaza Admin
                last edited by

                Oh ok. I thought there was a bug or something.

                Unfortunately we can't really go deeper than that. With that functionality you need to write your purchase in swift/objective c. We're not in the position to write code for our users, as this can get very problematic very quickly.

                If you had some in-app purchase code or something started we'd be happy to look at it and assist you. But can't write the entire logic.

                Basically you need to learn how to make an in-app purchase in XCode, then use that bit of code @Hamed shared before to tell hyperPad that purchase has been made.

                But I'd start with something easier. Try to send/receive a simple value between objective C first. Then work your way up to an entire purchase system.

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